Age | Commit message (Expand) | Author |
2024-06-22 | feat(engine): add support for drawing objects as a bundle | HampusM |
2024-06-22 | feat(engine): add ability to change polygon mode per object | HampusM |
2024-06-20 | refactor(engine): replace Transform with Position & Scale structs | HampusM |
2024-06-20 | refactor(engine): remove matrix new function Copy bound | HampusM |
2024-06-20 | feat(engine): make the matrix struct public | HampusM |
2024-06-02 | feat(engine): add cube mesh creation | HampusM |
2024-05-24 | fix(engine): enable OpenGL debug context when debug feature is enabled | HampusM |
2024-05-24 | fix(engine): use window creation hint value enum | HampusM |
2024-05-24 | fix(engine): enable OpenGL multisampling on renderer init | HampusM |
2024-05-24 | refactor(engine): remove useless match on window creation hint | HampusM |
2024-05-24 | refactor(engine): make PointLight have a position | HampusM |
2024-05-23 | feat(engine): add directional light | HampusM |
2024-05-23 | refactor(engine): seperate light properties in shader | HampusM |
2024-05-23 | refactor(engine): rename renderer module to opengl.rs | HampusM |
2024-05-22 | feat(engine): add support for multiple point lights | HampusM |
2024-05-22 | feat(engine): add point light attenuation | HampusM |
2024-05-22 | refactor(engine): make PointLight non-exhaustive & add builder | HampusM |
2024-05-22 | refactor: rename LightSource to PointLight | HampusM |
2024-05-22 | refactor(engine): remove ambient color from shader Light struct | HampusM |
2024-05-19 | fix(engine): use ambient light from GlobalLight | HampusM |
2024-05-19 | refactor(engine): make Material non-exhaustive & fields public | HampusM |
2024-05-18 | fix(engine): prevent camera moving when window regains focus | HampusM |
2024-05-18 | feat(engine): add Window function to set focus callback | HampusM |
2024-05-18 | refactor(engine): fix clippy lints | HampusM |
2024-05-18 | refactor(engine): generate vertex builder using the builder macro | HampusM |
2024-05-18 | feat(engine): add Obj method to read & parse it's material libs | HampusM |
2024-05-18 | refactor(engine): prevent warning about unused Value::Integer value | HampusM |
2024-05-18 | refactor(engine): remove unused import in texture.rs | HampusM |
2024-05-18 | feat(engine): add basic Wavefront MTL parsing | HampusM |
2024-05-18 | fix(engine): change default material colors to white | HampusM |
2024-05-12 | feat(engine): add global material ambient color offsetting | HampusM |
2024-05-12 | feat(engine): implement operation traits for Color | HampusM |
2024-05-12 | feat(engine): add support for faces without texture/normal in obj | HampusM |
2024-05-12 | fix(engine): make default material colors black | HampusM |
2024-05-12 | fix(engine): check Wavefront obj statement argument counts | HampusM |
2024-05-07 | refactor(engine): remove unused vertex color attribute | HampusM |
2024-05-07 | feat(engine): add support for Wavefront obj usemtl & mtllib | HampusM |
2024-05-07 | refactor(engine): make Wavefront obj parser not create Mesh | HampusM |
2024-05-07 | feat(engine): add material builder function adding a single texture | HampusM |
2024-05-05 | feat(engine): make material textures optional | HampusM |
2024-05-05 | refactor(engine): make Material hold textures | HampusM |
2024-05-01 | feat(engine): add basic Wavefront obj file parsing | HampusM |
2024-04-24 | feat(engine): add colors to materials | HampusM |
2024-04-24 | fix: prevent panic when light source is also rendered | HampusM |
2024-04-21 | refactor(engine): remove LightSource position field | HampusM |
2024-04-21 | refactor(engine): make Transform fields public | HampusM |
2024-04-20 | refactor(engine): make LightSource fields public | HampusM |
2024-04-16 | feat(engine): add fly camera extension | HampusM |
2024-04-16 | feat(engine): add has_moved field to Cursor | HampusM |
2024-04-16 | feat(engine): make vectors implement Copy | HampusM |