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path: root/engine/src
AgeCommit message (Expand)Author
32 hoursfeat(engine): make window inner size modifiableHampusM
32 hoursfeat(engine): make Window & CursorGrabMode derive ReflectionHampusM
3 daysfeat(engine): add offsets to reflection of enum variant fieldsHampusM
6 dayschore(engine): re-export engine-reflection crate in reflection moduleHampusM
7 daysfeat(engine): add imgui ui supportHampusM
7 daysfeat(engine): add fns for changing mesh dataHampusM
7 daysrefactor(engine): change rendering window changed log level to traceHampusM
7 daysfeat(engine): add controllable camera componentHampusM
7 daysfeat(engine): add support for text keyboard inputHampusM
7 daysfeat(engine): add Keyboard::new_key_states fnHampusM
8 daysrefactor(engine): remove cfg aliasesHampusM
8 daysrefactor(engine): use cfg_select in glutin compat moduleHampusM
10 daysrefactor(engine): implement vector math op traits with macroHampusM
11 daysrefactor(engine): make gl renderer a rendering backendHampusM
11 daysrefactor(engine): rename 'renderer' module to 'rendering'HampusM
12 daysfix(engine): stop if windowing app thread panicsHampusM
12 daysfix(engine): stop if asset import work queue thread panicsHampusM
12 daysfeat(engine): show message dialog with error on panic in release buildsHampusM
12 daysfix(engine): prevent creation of multiple windowing contextsHampusM
12 daysrefactor(engine): replace windowing app message channels with queuesHampusM
2026-05-28fix(engine): prevent no gl ctx current after RemoveSurface renderer cmdHampusM
2026-05-28refactor(engine): adjust gl renderer to changes in opengl-bindingsHampusM
2026-05-26fix(engine): prevent main render pass using renderer objs not created yetHampusM
2026-05-26feat(engine): add 'maximized' & 'fullscreen' window creation attrsHampusM
2026-05-26fix(engine): prevent dropped cursor motion input on WindowsHampusM
2026-05-26style: format for Rust edition 2021HampusM
2026-05-26refactor(engine): use Rust edition 2021HampusM
2026-05-23feat(engine): add trace logging of windowing app messagesHampusM
2026-05-21chore: rename ecs* crates to engine-ecs*HampusM
2026-05-20refactor(engine): make renderer::enqueue_commands_from_render_passes privateHampusM
2026-05-20feat(engine): add support for more shader scalar typesHampusM
2026-05-20refactor(engine): panic on unknown slang shader scalar typesHampusM
2026-04-30refactor(engine): use component event EventMatch ext traitHampusM
2026-04-28fix(engine): make input phase actually be performedHampusM
2026-04-26fix(engine): make shader bindings work for multiple windowsHampusM
2026-04-24feat(engine): add & improve logging in windowing moduleHampusM
2026-04-24fix(engine): make GL viewport size tied to window surface sizeHampusM
2026-04-24fix(engine): make render pass surfaces currentHampusM
2026-04-23feat(engine): add command name to GL renderer command handler logsHampusM
2026-04-23feat(engine): add enum reflectionHampusM
2026-04-23refactor(engine): remove support for multiple renderer contextsHampusM
2026-04-22feat(engine): make opengl renderer module not handle window removalsHampusM
2026-04-21feat(engine): make windowing & work queue threads namedHampusM
2026-04-21refactor(engine): make renderer::GraphicsProperties a singletonHampusM
2026-04-21feat(engine): add renderer extensionHampusM
2026-04-20feat(engine): move handling of viewport resizing to renderer moduleHampusM
2026-04-20refactor(engine): move POST_RENDER_PHASE to renderer moduleHampusM
2026-04-20refactor(engine): remove renderer::opengl::handle_model_removed fnHampusM
2026-04-20refactor(engine): move main render pass fn to own moduleHampusM
2026-04-20feat(engine): add RemoveMesh renderer commandHampusM