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authorHampusM <hampus@hampusmat.com>2024-05-05 21:28:53 +0200
committerHampusM <hampus@hampusmat.com>2024-05-05 21:29:02 +0200
commitc9d5bbfe490aa4aab0e9de02b67bf8fee6dca5a2 (patch)
tree03210fe1672f84bed6834a01f087b032bc35fc17 /engine/src
parent9530d22cf5369ceba369487fff1b85376da64657 (diff)
refactor(engine): make Material hold textures
Diffstat (limited to 'engine/src')
-rw-r--r--engine/src/material.rs22
-rw-r--r--engine/src/renderer/mod.rs8
-rw-r--r--engine/src/texture.rs17
3 files changed, 24 insertions, 23 deletions
diff --git a/engine/src/material.rs b/engine/src/material.rs
index c292af4..6839fd1 100644
--- a/engine/src/material.rs
+++ b/engine/src/material.rs
@@ -1,7 +1,7 @@
use ecs::Component;
use crate::color::Color;
-use crate::texture::Id as TextureId;
+use crate::texture::{Id as TextureId, Texture};
#[derive(Debug, Clone, Component)]
pub struct Material
@@ -12,6 +12,7 @@ pub struct Material
ambient_map: TextureId,
diffuse_map: TextureId,
specular_map: TextureId,
+ textures: Vec<Texture>,
shininess: f32,
}
@@ -54,6 +55,12 @@ impl Material
}
#[must_use]
+ pub fn textures(&self) -> &[Texture]
+ {
+ &self.textures
+ }
+
+ #[must_use]
pub fn shininess(&self) -> f32
{
self.shininess
@@ -70,6 +77,7 @@ pub struct Builder
ambient_map: Option<TextureId>,
diffuse_map: Option<TextureId>,
specular_map: Option<TextureId>,
+ textures: Vec<Texture>,
shininess: f32,
}
@@ -85,6 +93,7 @@ impl Builder
ambient_map: None,
diffuse_map: None,
specular_map: None,
+ textures: Vec::new(),
shininess: 32.0,
}
}
@@ -138,6 +147,14 @@ impl Builder
}
#[must_use]
+ pub fn textures(mut self, textures: impl IntoIterator<Item = Texture>) -> Self
+ {
+ self.textures = textures.into_iter().collect();
+
+ self
+ }
+
+ #[must_use]
pub fn shininess(mut self, shininess: f32) -> Self
{
self.shininess = shininess;
@@ -150,7 +167,7 @@ impl Builder
/// # Panics
/// Will panic if no ambient map, diffuse map or specular map is set.
#[must_use]
- pub fn build(&self) -> Material
+ pub fn build(self) -> Material
{
Material {
ambient: self.ambient.clone(),
@@ -159,6 +176,7 @@ impl Builder
ambient_map: self.ambient_map.unwrap(),
diffuse_map: self.diffuse_map.unwrap(),
specular_map: self.specular_map.unwrap(),
+ textures: self.textures,
shininess: self.shininess,
}
}
diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs
index af91257..fbb86f7 100644
--- a/engine/src/renderer/mod.rs
+++ b/engine/src/renderer/mod.rs
@@ -37,7 +37,7 @@ use crate::opengl::vertex_array::{
use crate::opengl::{clear_buffers, enable, BufferClearMask, Capability};
use crate::projection::{new_perspective_matrix, Projection};
use crate::shader::Program as ShaderProgram;
-use crate::texture::{Id as TextureId, List as TextureMap, Texture};
+use crate::texture::{Id as TextureId, Texture};
use crate::transform::Transform;
use crate::vector::{Vec2, Vec3};
use crate::vertex::{AttributeComponentType, Vertex};
@@ -91,7 +91,7 @@ fn initialize(window: Single<Window>)
}
fn render(
- query: Query<(Mesh, TextureMap, ShaderProgram, Material, Transform)>,
+ query: Query<(Mesh, ShaderProgram, Material, Transform)>,
light_source_query: Query<(LightSource, Transform)>,
camera_query: Query<(Camera,)>,
window: Single<Window>,
@@ -124,7 +124,7 @@ fn render(
clear_buffers(BufferClearMask::COLOR | BufferClearMask::DEPTH);
- for (mesh, texture_list, shader_program, material, transform) in &query {
+ for (mesh, shader_program, material, transform) in &query {
let shader_program = gl_shader_programs
.entry(shader_program.u64_hash())
.or_insert_with(|| create_gl_shader_program(&shader_program).unwrap());
@@ -147,7 +147,7 @@ fn render(
&camera,
);
- for texture in &texture_list.list {
+ for texture in material.textures() {
let gl_texture = gl_textures
.entry(texture.id())
.or_insert_with(|| create_gl_texture(texture));
diff --git a/engine/src/texture.rs b/engine/src/texture.rs
index 88c57bd..f9bed1e 100644
--- a/engine/src/texture.rs
+++ b/engine/src/texture.rs
@@ -196,20 +196,3 @@ impl Display for Id
self.id.fmt(formatter)
}
}
-
-/// Texture list.
-#[derive(Component)]
-pub struct List
-{
- pub list: Vec<Texture>,
-}
-
-impl FromIterator<Texture> for List
-{
- fn from_iter<Iter>(iter: Iter) -> Self
- where
- Iter: IntoIterator<Item = Texture>,
- {
- Self { list: iter.into_iter().collect() }
- }
-}