Age | Commit message (Expand) | Author |
2024-02-22 | refactor(ecs): elide lifetimes of Sequence::from_components | HampusM |
2024-02-22 | feat(ecs): add support for system local components | HampusM |
2024-02-21 | refactor(ecs): add system trait | HampusM |
2024-02-20 | feat(ecs): rename WorldExtra to ComponentStorage & make public | HampusM |
2024-02-19 | refactor(engine): create shaders on start | HampusM |
2024-02-18 | refactor(engine): move data types to a data types module | HampusM |
2024-02-18 | refactor(engine): add mesh struct used by Object | HampusM |
2024-02-18 | feat: add entity component system library | HampusM |
2023-12-03 | chore(engine): use the Glfw OpenGL crate feature | HampusM |
2023-12-03 | chore(glfw): add OpenGL crate feature | HampusM |
2023-11-28 | feat(engine): add Camera direction methods | HampusM |
2023-11-28 | chore(engine): rename the Camera method up to global_up | HampusM |
2023-11-28 | feat(engine): add Vec3 direction from angle function | HampusM |
2023-11-28 | feat(engine): add Vec2 Add, Sub, Mul & Div impls | HampusM |
2023-11-27 | feat(engine): add input mode & cursor mode window settings | HampusM |
2023-11-27 | feat(glfw): add InputMode derives | HampusM |
2023-11-27 | chore: make compile again | HampusM |
2023-11-27 | docs(glfw): add InputMode & CursorMode doc comments | HampusM |
2023-11-27 | feat(glfw): add get mouse button input | HampusM |
2023-11-27 | chore: replace Engine::new window params with window settings | HampusM |
2023-11-27 | feat(engine): add support for custom camera implementations | HampusM |
2023-11-27 | chore: make compile again & remove colored cube | HampusM |
2023-11-27 | chore: remove transparent parts of vent texture | HampusM |
2023-11-27 | feat(engine): add lighting maps | HampusM |
2023-11-26 | feat(engine): make textures clonable | HampusM |
2023-11-23 | fix: reduce default light source builder color brightness | HampusM |
2023-11-23 | chore(engine): add include guard to light.glsl | HampusM |
2023-11-23 | fix(engine): prevent removing newlines when deleting GLSL #version | HampusM |
2023-11-21 | chore: remove usage of deleted struct LightSettings | HampusM |
2023-11-20 | feat(engine): add materials | HampusM |
2023-11-14 | chore(engine): remove unused shader fragment-light.glsl | HampusM |
2023-11-13 | fix(engine): make object translate function add to current pos | HampusM |
2023-11-12 | feat: replace rectable & triangle with lighted cubes | HampusM |
2023-11-12 | build(engine): disable default features of image dependency | HampusM |
2023-11-12 | build(glfw): disable default features of bindgen dependency | HampusM |
2023-11-12 | feat(engine): add basic flat lighting | HampusM |
2023-11-12 | feat(engine): add support for textures with 8-bit rgba data | HampusM |
2023-11-12 | chore(engine): add shader preprocessor | HampusM |
2023-11-05 | refactor(engine): add shader program currently bound safety | HampusM |
2023-11-02 | refactor(engine): make renderer a struct | HampusM |
2023-11-02 | feat(engine): add texturing | HampusM |
2023-11-02 | chore: use Object builder | HampusM |
2023-11-02 | refactor: replace Object new method with builder | HampusM |
2023-10-30 | feat(engine): add Vec3 scalar Sub & Add impls | HampusM |
2023-10-27 | feat(engine): add get cursor position | HampusM |
2023-10-27 | feat(glfw): add get cursor position & set input and cursor mode | HampusM |
2023-10-26 | fix(engine): use correct far & near perspective projection args | HampusM |
2023-10-26 | style: increase max struct literal width to 36 | HampusM |
2023-10-26 | feat: add rotate around center with input | HampusM |
2023-10-26 | feat(engine): add non mutable camera getter to Engine | HampusM |