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51 min.feat(engine): add depth function to rendering::DrawPropertiesHEADmasterHampusM
64 min.feat(opengl-bindings): add fn to set depth functionHampusM
68 min.feat(engine): add shader binding texture kind enumHampusM
80 min.refactor(engine): make SetShaderBinding rendering command take shader::BindingHampusM
95 min.fix(engine): prevent sometimes incorrect shader field binding indicesHampusM
45 hoursfeat(engine): make pairs in entities viewable in world ui viewHampusM
45 hoursfeat(engine-ecs): add as_a & as_b fns to Either enumHampusM
48 hoursfix(engine-ecs): make pair macro work for creating pairs with dataHampusM
2 daysfeat(engine): make entity titles in world ui view not parenthesizedHampusM
2 daysfeat(engine): use Fira Mono as default font for dear imguiHampusM
2 daysfeat(engine-ecs): add diamond symbol before numbers in Uid Display outputHampusM
3 daysfeat(engine-ecs): create component info ents for components from pairsHampusM
3 daystest(engine-ecs): make tests compile againHampusM
4 daysfix(engine): prevent buggy specular light when material shininess is 0HampusM
4 daysfix: create & use sceneHampusM
4 daysfeat(engine): add scenesHampusM
4 daysfix(engine): improve portability by making matrices row-majorHampusM
9 daysfeat(engine-ecs): add Actions fn for updating pairHampusM
11 daysfeat(engine-ecs): add traversal query termHampusM
14 daysrefactor: correct query type parametersHampusM
14 daysrefactor(engine): correct query type parametersHampusM
14 daysrefactor(engine-ecs): remove distinction between query terms with & without a...HampusM
2026-07-22refactor(engine-ecs): clean up query terms fns & fieldsHampusM
2026-07-21refactor(engine): make windowing phase child of pre-update phaseHampusM
2026-07-21feat(engine-ecs): check phase parents on initHampusM
2026-07-21feat(engine-ecs): automatically include entity name component in declared ent...HampusM
2026-07-21refactor(engine-ecs): remove old declare_entity macro ruleHampusM
2026-07-21refactor(engine): use pair macro in phase entity declarationsHampusM
2026-07-21feat(engine-ecs): add pair macroHampusM
2026-07-19refactor(engine): replace DeltaTime with Time from engine-ecs crateHampusM
2026-07-19feat(engine-ecs): add Time soleHampusM
2026-07-19refactor(engine-ecs): remove StatsHampusM
2026-07-19feat(engine): add location path to shader binding validation errorHampusM
2026-07-17feat(engine): validate shader binding valuesHampusM
2026-07-17feat(engine): add row count & column count fns to shader type reflectionHampusM
2026-07-17feat(engine): add element count & resource shape to shader type reflectionHampusM
2026-07-17feat(engine): add error traces to error logs in windowing modHampusM
2026-07-17refactor: fix creation of yellow color constantHampusM
2026-07-17refactor(engine): change Color struct into a enumHampusM
2026-07-17feat: use dear imgui extension & world UI viewHampusM
2026-07-17feat(engine): add Reflection derives to various typesHampusM
2026-07-17feat(engine): add world UI viewHampusM
2026-07-17feat(engine-reflection): add try_deref fn to reference reflectionHampusM
2026-07-17feat(engine-reflection): add try_get_len fn to slice reflectionHampusM
2026-07-17feat(engine): add immutable try_get* fns to reflectionHampusM
2026-07-16fix(engine-macros): allow unreachable code in struct reflection try_get_field...HampusM
2026-07-16feat(engine): add try_get_* fns to struct, array & slice reflectionHampusM
2026-07-16refactor(engine): reexport dear_imgui_rs crate as bindings in ui::dear_imguiHampusM
2026-07-16refactor(engine): rename ui::imgui mod to dear_imguiHampusM
2026-07-16feat(engine): use modern dear imgui texture system in dear imgui backendHampusM