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author | HampusM <hampus@hampusmat.com> | 2023-11-28 20:41:25 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2023-11-28 20:41:25 +0100 |
commit | b536154f912b1f35a548acebc2f6d7fff171e806 (patch) | |
tree | dfba57743c2f9fc53cdb84e0544801195b9252ac | |
parent | 52c9ca106895f3e69000636fc6ef1ba18a486f69 (diff) |
chore(engine): rename the Camera method up to global_up
-rw-r--r-- | engine/src/camera.rs | 2 | ||||
-rw-r--r-- | engine/src/renderer/mod.rs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engine/src/camera.rs b/engine/src/camera.rs index 1bae5bb..7abb9af 100644 --- a/engine/src/camera.rs +++ b/engine/src/camera.rs @@ -12,7 +12,7 @@ pub trait Camera /// /// The default implementation which returns [`Vec3::UP`] should be fine in most /// cases. - fn up(&self) -> Vec3<f32> + fn global_up(&self) -> Vec3<f32> { Vec3::UP } diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs index 2c513ff..9996551 100644 --- a/engine/src/renderer/mod.rs +++ b/engine/src/renderer/mod.rs @@ -350,7 +350,7 @@ fn create_view(camera: &impl Camera) -> Matrix<f32, 4, 4> { let mut view = Matrix::new(); - view.look_at(&camera.position(), &camera.target(), &camera.up()); + view.look_at(&camera.position(), &camera.target(), &camera.global_up()); view } |