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authorHampusM <hampus@hampusmat.com>2023-11-23 20:21:03 +0100
committerHampusM <hampus@hampusmat.com>2023-11-23 20:21:03 +0100
commit5b64c39b93b83a1b40e083ab448f4059bcbeea57 (patch)
tree076703bfe413fdd0812a3654b393103df4953745
parentfa46f545eb87ec8b5aba1f8bcddb4c90441e186b (diff)
fix(engine): prevent removing newlines when deleting GLSL #version
-rw-r--r--engine/src/shader_preprocessor.rs9
1 files changed, 5 insertions, 4 deletions
diff --git a/engine/src/shader_preprocessor.rs b/engine/src/shader_preprocessor.rs
index 479c5b1..70696ac 100644
--- a/engine/src/shader_preprocessor.rs
+++ b/engine/src/shader_preprocessor.rs
@@ -64,11 +64,12 @@ impl ShaderPreprocessor
path: path.clone(),
})?;
- let mut included_lines = included.lines();
-
- if let Some(first_line) = included_lines.next() {
+ if let Some(first_line) = included.lines().next() {
if first_line.starts_with("#version") {
- included = included_lines.collect();
+ included = included
+ .chars()
+ .skip_while(|character| *character != '\n')
+ .collect();
}
}