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path: root/src/engine/engine.cpp
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2022-06-13refactor: remove unused cursor controller dependency from sceneHampusM
2022-06-13refactor: decouple statusline from scene & cursor controllerHampusM
Might be slightly slower than previously though...
2022-06-13refactor: have cursor controller inverting input positionsHampusM
2022-06-13refactor: improve input handling & remove commandsHampusM
2022-06-13feat: add update speed limitHampusM
2022-06-13refactor: remove window classHampusM
2022-06-13style: use auto when initializing listen_input_threadHampusM
2022-06-13style: change braced list & bracket styleHampusM
2022-06-13style: improve function and brace stylingHampusM
2022-06-13refactor: add factory class & make DI container return unique ptrsHampusM
2022-06-13feat: implement generations & multithreadingHampusM
2022-06-13refactor: update event system terminology & structureHampusM
2022-06-13refactor: remove excessive amount of std::move in engine ctorHampusM
2022-06-13refactor: move on start & on exit details to the game classHampusM
2022-06-13refactor: improve input configuring structureHampusM
2022-06-13feat: add inserting cellsHampusM
2022-06-13perf: add noexcept almost everywhereHampusM
2022-06-13feat: make status bar visible from game startHampusM
2022-06-13feat: add status barHampusM
2022-06-13refactor: rename game initializer & move input configHampusM