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authorHampusM <hampus@hampusmat.com>2022-05-22 23:13:29 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:59 +0200
commitb74611d2b20fc071b8a699f2ce25e61f60118d6e (patch)
tree55d4dbf727724f7f527f2acebea83abd34317329 /src/engine/engine.cpp
parentb1183c712d94d38f75068bd62df006f73bd3550f (diff)
refactor: improve input handling & remove commands
Diffstat (limited to 'src/engine/engine.cpp')
-rw-r--r--src/engine/engine.cpp24
1 files changed, 5 insertions, 19 deletions
diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp
index 774220a..c7605b5 100644
--- a/src/engine/engine.cpp
+++ b/src/engine/engine.cpp
@@ -9,11 +9,11 @@
CLIGameEngine::CLIGameEngine(
IGameFactory game_factory,
ISceneFactory scene_factory,
- std::shared_ptr<IInputHandler> input_handler,
+ std::shared_ptr<IUserInputObserver> user_input_observer,
std::shared_ptr<ICursorController> cursor_controller) noexcept
: _game_factory(std::move(game_factory)),
_scene_factory(std::move(scene_factory)),
- _input_handler(std::move(input_handler)),
+ _user_input_observer(std::move(user_input_observer)),
_cursor_controller(std::move(cursor_controller))
{
}
@@ -23,9 +23,8 @@ void CLIGameEngine::start() noexcept
std::shared_ptr<IScene> scene = _scene_factory(_cursor_controller);
scene->enter();
- _input_handler->enter_raw_mode();
- auto game = _game_factory(scene, _cursor_controller);
+ auto game = _game_factory(scene, _cursor_controller, _user_input_observer);
game->on_start();
@@ -33,17 +32,14 @@ void CLIGameEngine::start() noexcept
[this, scene, &game]()
{
scene->leave();
- _input_handler->leave_raw_mode();
game->on_exit();
}));
- _configure_input(game->get_input_config());
-
auto listen_input_thread = std::thread(normalize_lambda(
[this]()
{
- _input_handler->listen();
+ _user_input_observer->listen();
}));
auto last_update_time = std::chrono::system_clock::now();
@@ -68,17 +64,7 @@ void CLIGameEngine::start() noexcept
game->on_update();
last_update_time = std::chrono::system_clock::now();
- }
-}
-
-void CLIGameEngine::_configure_input(
- const std::unordered_map<char, std::shared_ptr<ICommand>> &input_config) noexcept
-{
- for (const auto &config_pair : input_config)
- {
- auto key = config_pair.first;
- auto command = config_pair.second;
- _input_handler->subscribe(key, command);
+ _user_input_observer->clear_currently_pressed();
}
}