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-rw-r--r--src/CMakeLists.txt3
-rw-r--r--src/bootstrap.cpp24
-rw-r--r--src/engine/components/statusline.cpp99
-rw-r--r--src/engine/components/statusline.hpp45
-rw-r--r--src/engine/engine.cpp15
-rw-r--r--src/engine/engine.hpp4
-rw-r--r--src/engine/graphics/component_renderer.cpp55
-rw-r--r--src/engine/graphics/component_renderer.hpp23
-rw-r--r--src/engine/graphics/scene.cpp15
-rw-r--r--src/engine/graphics/scene.hpp14
-rw-r--r--src/engine/graphics/statusline.cpp112
-rw-r--r--src/engine/graphics/statusline.hpp48
-rw-r--r--src/game/game.cpp2
-rw-r--r--src/game/status_manager.cpp27
-rw-r--r--src/game/status_manager.hpp4
-rw-r--r--src/interfaces/component.hpp25
-rw-r--r--src/interfaces/component_renderer.hpp24
-rw-r--r--src/interfaces/matrix.hpp4
-rw-r--r--src/interfaces/scene.hpp11
-rw-r--r--src/interfaces/status_manager.hpp3
-rw-r--r--src/interfaces/statusline.hpp23
21 files changed, 383 insertions, 197 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 85ef2b9..4b470a6 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -20,7 +20,8 @@ file(GLOB SOURCES
engine/data/bounds.cpp
engine/graphics/scene.cpp
engine/graphics/string_matrix.cpp
- engine/graphics/statusline.cpp
+ engine/graphics/component_renderer.cpp
+ engine/components/statusline.cpp
engine/user/input.cpp
engine/user/cursor.cpp)
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp
index 1effa96..44ef211 100644
--- a/src/bootstrap.cpp
+++ b/src/bootstrap.cpp
@@ -2,6 +2,8 @@
// Interfaces
#include "interfaces/cell_helper.hpp"
+#include "interfaces/component.hpp"
+#include "interfaces/component_renderer.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/engine.hpp"
#include "interfaces/game.hpp"
@@ -13,12 +15,13 @@
#include "interfaces/statusline.hpp"
// Implementations
+#include "engine/components/statusline.hpp"
#include "engine/data/bounds.hpp"
#include "engine/data/vector2.hpp"
#include "engine/engine.hpp"
+#include "engine/graphics/component_renderer.hpp"
#include "engine/graphics/matrix.hpp"
#include "engine/graphics/scene.hpp"
-#include "engine/graphics/statusline.hpp"
#include "engine/user/cursor.hpp"
#include "engine/user/input.hpp"
#include "game/cell_helper.hpp"
@@ -29,7 +32,6 @@
#include <fmt/core.h>
#include <memory>
-#include <random>
#include <string>
#include <string_view>
#include <vector>
@@ -48,8 +50,8 @@ auto bootstrap() noexcept -> yacppdic::Container
const std::shared_ptr<ICursorController> &cursor_controller,
const std::shared_ptr<IUserInputObserver> &user_input_observer)
{
- std::shared_ptr<IStatusLine> statusline =
- container.get<IStatusLineFactory>()(cursor_controller, scene);
+ std::shared_ptr<IStatusLine> statusline = container.get<IStatusLineFactory>()(
+ Bounds({.width = scene->size().get_width(), .height = 1}));
std::shared_ptr<IStatusManager> status_manager =
container.get<IStatusManagerFactory>()(statusline);
@@ -83,10 +85,12 @@ auto bootstrap() noexcept -> yacppdic::Container
});
container.bind<IStatusLineFactory>().to_factory(
- [](const std::shared_ptr<ICursorController> &cursor_controller,
- const std::shared_ptr<IScene> &scene)
+ [&container](const Bounds &size)
{
- return std::make_unique<StatusLine>(cursor_controller, scene);
+ const auto matrix_factory =
+ container.get<IMatrixFactory<IComponent::ComponentMatrix::Element>>();
+
+ return std::make_unique<StatusLine>(matrix_factory(size));
});
container.bind<IStatusManagerFactory>().to_factory(
@@ -107,5 +111,11 @@ auto bootstrap() noexcept -> yacppdic::Container
return std::make_unique<CellHelper<char>>(matrix);
});
+ container.bind<IComponentRendererFactory>().to_factory(
+ [](const std::shared_ptr<ICursorController> &cursor_controller)
+ {
+ return std::make_unique<ComponentRenderer>(cursor_controller);
+ });
+
return container;
}
diff --git a/src/engine/components/statusline.cpp b/src/engine/components/statusline.cpp
new file mode 100644
index 0000000..ae0f3fa
--- /dev/null
+++ b/src/engine/components/statusline.cpp
@@ -0,0 +1,99 @@
+#include "statusline.hpp"
+
+#include "engine/data/vector2.hpp"
+#include "util/color.hpp"
+
+#include <fmt/color.h>
+
+#include <utility>
+
+StatusLine::StatusLine(std::shared_ptr<ComponentMatrix> component_matrix) noexcept
+ : _component_matrix(std::move(component_matrix)), _need_render(false)
+{
+ _component_matrix->fill(' ');
+}
+
+auto StatusLine::get() const noexcept -> const std::shared_ptr<ComponentMatrix> &
+{
+ return _component_matrix;
+}
+
+auto StatusLine::get_need_render() const noexcept -> bool
+{
+ return _need_render;
+}
+
+void StatusLine::set_need_render(bool need_render) noexcept
+{
+ _need_render = need_render;
+}
+
+auto StatusLine::get_foreground_color() const noexcept -> uint32_t
+{
+ return static_cast<uint32_t>(fmt::color::white);
+}
+
+auto StatusLine::get_background_color() const noexcept -> uint32_t
+{
+ return STATUSLINE_COLOR;
+}
+
+void StatusLine::set_status(
+ StatusLineSection section,
+ const std::string_view &status,
+ int32_t start) noexcept
+{
+ _clear_section(section, start);
+
+ auto section_start = _get_section_start_x(section);
+
+ auto pos = Vector2({.x = section_start + start, .y = 0});
+
+ for (const auto &character : status)
+ {
+ _component_matrix->set(pos, character);
+
+ pos += Vector2::right();
+ }
+
+ set_need_render(true);
+}
+
+void StatusLine::set_section_length(StatusLineSection section, int32_t length) noexcept
+{
+ _section_lengths[section] = length;
+}
+
+auto StatusLine::_get_section_start_x(StatusLineSection section) const noexcept -> int32_t
+{
+ int32_t section_start = 0;
+
+ auto section_index = static_cast<int32_t>(section);
+
+ while (section_index > 0)
+ {
+ const auto prev_section = static_cast<StatusLineSection>(section_index - 1);
+
+ section_start += static_cast<int32_t>(_section_lengths.at(prev_section));
+
+ section_index--;
+ }
+
+ return section_start;
+}
+
+void StatusLine::_clear_section(StatusLineSection section, int32_t start) noexcept
+{
+ auto section_start = _get_section_start_x(section);
+
+ auto pos = Vector2({.x = section_start + start, .y = 0});
+
+ auto section_length = _section_lengths[section];
+
+ for (auto index = 0; index < section_length - start; index++)
+ {
+ _component_matrix->set(pos, ' ');
+
+ pos += Vector2::right();
+ }
+}
diff --git a/src/engine/components/statusline.hpp b/src/engine/components/statusline.hpp
new file mode 100644
index 0000000..3fdb8d3
--- /dev/null
+++ b/src/engine/components/statusline.hpp
@@ -0,0 +1,45 @@
+#pragma once
+
+#include "interfaces/matrix.hpp"
+#include "interfaces/statusline.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <memory>
+#include <string_view>
+#include <unordered_map>
+
+constexpr uint32_t STATUSLINE_COLOR = 0x1A1A1AU;
+
+class StatusLine : public IStatusLine
+{
+public:
+ explicit StatusLine(std::shared_ptr<ComponentMatrix> component_matrix) noexcept;
+
+ auto get() const noexcept -> const std::shared_ptr<ComponentMatrix> & override;
+
+ [[nodiscard]] auto get_need_render() const noexcept -> bool override;
+
+ void set_need_render(bool need_render) noexcept override;
+
+ auto get_foreground_color() const noexcept -> uint32_t override;
+
+ auto get_background_color() const noexcept -> uint32_t override;
+
+ void set_status(
+ StatusLineSection section,
+ const std::string_view &status,
+ int32_t start) noexcept override;
+
+ void set_section_length(StatusLineSection section, int32_t length) noexcept override;
+
+private:
+ std::shared_ptr<ComponentMatrix> _component_matrix;
+ std::unordered_map<StatusLineSection, int32_t> _section_lengths;
+ bool _need_render;
+
+ [[nodiscard]] auto _get_section_start_x(StatusLineSection section) const noexcept
+ -> int32_t;
+
+ void _clear_section(StatusLineSection section, int32_t start) noexcept;
+};
diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp
index 4775fe4..f947a45 100644
--- a/src/engine/engine.cpp
+++ b/src/engine/engine.cpp
@@ -9,10 +9,12 @@
CLIGameEngine::CLIGameEngine(
IGameFactory game_factory,
ISceneFactory scene_factory,
+ IComponentRendererFactory component_renderer_factory,
std::shared_ptr<IUserInputObserver> user_input_observer,
std::shared_ptr<ICursorController> cursor_controller) noexcept
: _game_factory(std::move(game_factory)),
_scene_factory(std::move(scene_factory)),
+ _component_renderer_factory(std::move(component_renderer_factory)),
_user_input_observer(std::move(user_input_observer)),
_cursor_controller(std::move(cursor_controller))
{
@@ -22,6 +24,8 @@ void CLIGameEngine::start() noexcept
{
std::shared_ptr<IScene> scene = _scene_factory(_cursor_controller);
+ auto component_renderer = _component_renderer_factory(_cursor_controller);
+
scene->enter();
_cursor_controller->set_bounds(scene->size());
@@ -65,8 +69,17 @@ void CLIGameEngine::start() noexcept
game->on_update();
- last_update_time = std::chrono::system_clock::now();
+ for (auto [component, position] : scene->get_components())
+ {
+ if (component->get_need_render())
+ {
+ component_renderer->render(component, position);
+ component->set_need_render(false);
+ }
+ }
_user_input_observer->clear_currently_pressed();
+
+ last_update_time = std::chrono::system_clock::now();
}
}
diff --git a/src/engine/engine.hpp b/src/engine/engine.hpp
index 1562bbb..a274ed4 100644
--- a/src/engine/engine.hpp
+++ b/src/engine/engine.hpp
@@ -1,5 +1,6 @@
#pragma once
+#include "interfaces/component_renderer.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/engine.hpp"
#include "interfaces/game.hpp"
@@ -19,6 +20,7 @@ class CLIGameEngine : public ICLIGameEngine,
CLIGameEngine,
IGameFactory,
ISceneFactory,
+ IComponentRendererFactory,
IUserInputObserver,
ICursorController>
{
@@ -26,6 +28,7 @@ public:
CLIGameEngine(
IGameFactory game_factory,
ISceneFactory scene_factory,
+ IComponentRendererFactory component_renderer_factory,
std::shared_ptr<IUserInputObserver> user_input_observer,
std::shared_ptr<ICursorController> cursor_controller) noexcept;
@@ -34,6 +37,7 @@ public:
private:
IGameFactory _game_factory;
ISceneFactory _scene_factory;
+ IComponentRendererFactory _component_renderer_factory;
std::shared_ptr<IUserInputObserver> _user_input_observer;
std::shared_ptr<ICursorController> _cursor_controller;
diff --git a/src/engine/graphics/component_renderer.cpp b/src/engine/graphics/component_renderer.cpp
new file mode 100644
index 0000000..1ab4c08
--- /dev/null
+++ b/src/engine/graphics/component_renderer.cpp
@@ -0,0 +1,55 @@
+#include "component_renderer.hpp"
+
+#include "engine/escape.hpp"
+#include "util/color.hpp"
+
+#include <fmt/core.h>
+
+#include <iostream>
+#include <utility>
+
+ComponentRenderer::ComponentRenderer(
+ std::shared_ptr<ICursorController> cursor_controller) noexcept
+ : _cursor_controller(std::move(cursor_controller))
+{
+}
+
+void ComponentRenderer::render(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept
+{
+ const auto previous_pos = _cursor_controller->where();
+
+ _cursor_controller->hide();
+ _cursor_controller->move_to(position);
+
+ const auto component_matrix = component->get();
+
+ const auto foreground_color = component->get_foreground_color();
+ const auto background_color = component->get_background_color();
+
+ fmt::print(
+ "{}{}",
+ get_background_esc_seq(background_color),
+ get_foreground_esc_seq(foreground_color));
+
+ for (const auto &row : *component_matrix)
+ {
+ for (const auto &col : row)
+ {
+ std::cout.put(col);
+ }
+
+ const auto current_pos = _cursor_controller->where();
+
+ _cursor_controller->move_to(
+ Vector2({.x = previous_pos.get_x(), .y = current_pos.get_y() - 1}));
+ }
+
+ fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
+
+ std::cout.flush();
+
+ _cursor_controller->move_to(previous_pos);
+ _cursor_controller->show();
+}
diff --git a/src/engine/graphics/component_renderer.hpp b/src/engine/graphics/component_renderer.hpp
new file mode 100644
index 0000000..4f53e07
--- /dev/null
+++ b/src/engine/graphics/component_renderer.hpp
@@ -0,0 +1,23 @@
+#pragma once
+
+#include "interfaces/component.hpp"
+#include "interfaces/component_renderer.hpp"
+#include "interfaces/cursor.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <memory>
+
+class ComponentRenderer : public IComponentRenderer
+{
+public:
+ explicit ComponentRenderer(
+ std::shared_ptr<ICursorController> cursor_controller) noexcept;
+
+ void render(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept override;
+
+private:
+ std::shared_ptr<ICursorController> _cursor_controller;
+};
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index 9f561f0..e0f4da6 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -8,7 +8,6 @@
#include <iostream>
#include <sys/ioctl.h>
-#include <utility>
Scene::Scene(
IMatrixFactory<MatrixElement> matrix_factory,
@@ -84,3 +83,17 @@ auto Scene::get_matrix() const noexcept -> const std::shared_ptr<IMatrix<MatrixE
{
return _matrix;
}
+
+void Scene::register_component(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept
+{
+ _components.emplace_back(std::make_pair(component, position));
+}
+
+auto Scene::get_components() const noexcept
+ -> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>>
+{
+ return _components;
+}
+
diff --git a/src/engine/graphics/scene.hpp b/src/engine/graphics/scene.hpp
index 60b541a..c2b11e8 100644
--- a/src/engine/graphics/scene.hpp
+++ b/src/engine/graphics/scene.hpp
@@ -1,14 +1,19 @@
#pragma once
+#include "interfaces/component.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"
+#include "engine/data/vector2.hpp"
+
#include <fmt/core.h>
#include <memory>
#include <string_view>
#include <termios.h>
+#include <utility>
+#include <vector>
constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";
@@ -29,10 +34,19 @@ public:
[[nodiscard]] auto get_matrix() const noexcept
-> const std::shared_ptr<IMatrix<MatrixElement>> & override;
+ void register_component(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept override;
+
+ [[nodiscard]] auto get_components() const noexcept
+ -> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> override;
+
private:
std::shared_ptr<IMatrix<MatrixElement>> _matrix;
std::shared_ptr<ICursorController> _cursor_controller;
bool _is_shown;
std::shared_ptr<termios> _original_termios = nullptr;
+
+ std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> _components;
};
diff --git a/src/engine/graphics/statusline.cpp b/src/engine/graphics/statusline.cpp
deleted file mode 100644
index bc83993..0000000
--- a/src/engine/graphics/statusline.cpp
+++ /dev/null
@@ -1,112 +0,0 @@
-#include "statusline.hpp"
-
-#include "engine/escape.hpp"
-#include "util/color.hpp"
-
-#include <string>
-#include <utility>
-
-StatusLine::StatusLine(
- std::shared_ptr<ICursorController> cursor_controller,
- std::shared_ptr<IScene> scene) noexcept
- : _cursor_controller(std::move(cursor_controller)), _scene(std::move(scene))
-{
-}
-
-void StatusLine::initialize_background() noexcept
-{
- const auto previous_position = _move_to_statusline(0);
-
- auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
- fmt::print("{}{}", background_color, std::string(_scene->size().get_width(), ' '));
- fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
- _move_back(previous_position);
-}
-
-void StatusLine::set_status(
- const StatusLineSection &section,
- const std::string_view &status,
- std::size_t start) noexcept
-{
- _clear_section(section, start);
-
- auto section_start = _get_section_start_x(section);
-
- const auto previous_position =
- _move_to_statusline(section_start + static_cast<int32_t>(start));
-
- auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
- auto section_length = _sections_lengths[section];
-
- fmt::print("{}{}", background_color, status);
- fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
- _move_back(previous_position);
-}
-
-void StatusLine::set_section_length(
- const StatusLineSection &section,
- uint32_t length) noexcept
-{
- _sections_lengths[section] = length;
-}
-
-auto StatusLine::_move_to_statusline(int32_t x) noexcept -> Vector2
-{
- const auto previous_position = _cursor_controller->where();
-
- _cursor_controller->hide();
-
- _cursor_controller->move_to(Vector2({.x = x, .y = 0}));
-
- return previous_position;
-}
-
-void StatusLine::_move_back(Vector2 previous_position) noexcept
-{
- _cursor_controller->move_to(previous_position);
- _cursor_controller->show();
-}
-
-auto StatusLine::_get_section_start_x(const StatusLineSection &section) const noexcept
- -> int32_t
-{
- int32_t section_start = 0;
-
- auto section_index = static_cast<int32_t>(section);
-
- while (section_index > 0)
- {
- section_start += static_cast<int32_t>(
- _sections_lengths.at(StatusLineSection(section_index - 1)));
-
- section_index--;
- }
-
- return section_start;
-}
-
-void StatusLine::_clear_section(
- const StatusLineSection &section,
- std::size_t start) noexcept
-{
- auto section_start = _get_section_start_x(section);
-
- auto start_int32 = static_cast<int32_t>(start);
-
- const auto previous_position = _move_to_statusline(section_start + start_int32);
-
- auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
-
- auto section_length = _sections_lengths[section];
-
- auto start_uint32 = static_cast<uint32_t>(start);
-
- fmt::print("{}{}", background_color, std::string(section_length - start_uint32, ' '));
- fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
-
- _move_back(previous_position);
-}
diff --git a/src/engine/graphics/statusline.hpp b/src/engine/graphics/statusline.hpp
deleted file mode 100644
index 6f0a4c2..0000000
--- a/src/engine/graphics/statusline.hpp
+++ /dev/null
@@ -1,48 +0,0 @@
-#pragma once
-
-#include "interfaces/cursor.hpp"
-#include "interfaces/scene.hpp"
-#include "interfaces/statusline.hpp"
-
-#include "engine/data/vector2.hpp"
-
-#include <fmt/core.h>
-
-#include <memory>
-#include <string_view>
-#include <unordered_map>
-
-constexpr uint32_t STATUSBAR_COLOR = 0x1A1A1AU;
-
-class StatusLine : public IStatusLine
-{
-public:
- StatusLine(
- std::shared_ptr<ICursorController> cursor_controller,
- std::shared_ptr<IScene> scene) noexcept;
-
- void initialize_background() noexcept override;
-
- void set_status(
- const StatusLineSection &section,
- const std::string_view &status,
- std::size_t start) noexcept override;
-
- void set_section_length(const StatusLineSection &section, uint32_t length) noexcept
- override;
-
-private:
- std::unordered_map<StatusLineSection, uint32_t> _sections_lengths;
-
- std::shared_ptr<ICursorController> _cursor_controller;
- std::shared_ptr<IScene> _scene;
-
- auto _move_to_statusline(int32_t x) noexcept -> Vector2;
-
- void _move_back(Vector2 previous_position) noexcept;
-
- [[nodiscard]] auto
- _get_section_start_x(const StatusLineSection &section) const noexcept -> int32_t;
-
- void _clear_section(const StatusLineSection &section, std::size_t start) noexcept;
-};
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 064b643..8d72324 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -27,6 +27,8 @@ Game::Game(
void Game::on_start() noexcept
{
+ _scene->register_component(_status_manager->get_statusline(), Vector2({0, 0}));
+
_status_manager->initialize();
_status_manager->set_section_title(StatusLineSection::A, "");
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index 3f2df01..c7d80e9 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -12,23 +12,21 @@ StatusManager::StatusManager(std::shared_ptr<IStatusLine> statusline) noexcept
void StatusManager::initialize() noexcept
{
- _statusline->set_section_length(StatusLineSection::A, 5U);
- _statusline->set_section_length(StatusLineSection::B, 15U);
- _statusline->set_section_length(StatusLineSection::C, 15U);
- _statusline->set_section_length(StatusLineSection::D, 20U);
- _statusline->set_section_length(StatusLineSection::E, 25U);
- _statusline->set_section_length(StatusLineSection::F, 60U);
- _statusline->set_section_length(StatusLineSection::G, 30U);
- _statusline->set_section_length(StatusLineSection::H, 30U);
-
- _statusline->initialize_background();
+ _statusline->set_section_length(StatusLineSection::A, 5);
+ _statusline->set_section_length(StatusLineSection::B, 15);
+ _statusline->set_section_length(StatusLineSection::C, 15);
+ _statusline->set_section_length(StatusLineSection::D, 20);
+ _statusline->set_section_length(StatusLineSection::E, 25);
+ _statusline->set_section_length(StatusLineSection::F, 60);
+ _statusline->set_section_length(StatusLineSection::G, 30);
+ _statusline->set_section_length(StatusLineSection::H, 30);
}
void StatusManager::set_section_title(
const StatusLineSection &section,
const std::string_view &title) noexcept
{
- if (_title_lengths.count(section) != 0)
+ if (_title_lengths.contains(section))
{
fmt::print(stderr, "Error: can't set statusbar section title more than once");
return;
@@ -36,7 +34,7 @@ void StatusManager::set_section_title(
_statusline->set_status(section, title);
- _title_lengths[section] = title.length();
+ _title_lengths[section] = static_cast<int>(title.length());
}
void StatusManager::set_section_body(
@@ -47,3 +45,8 @@ void StatusManager::set_section_body(
_statusline->set_status(section, body, section_title_length + 1);
}
+
+auto StatusManager::get_statusline() const noexcept -> std::shared_ptr<IStatusLine>
+{
+ return _statusline;
+}
diff --git a/src/game/status_manager.hpp b/src/game/status_manager.hpp
index 7bb4f2f..245e888 100644
--- a/src/game/status_manager.hpp
+++ b/src/game/status_manager.hpp
@@ -24,8 +24,10 @@ public:
const StatusLineSection &section,
const std::string_view &body) noexcept override;
+ auto get_statusline() const noexcept -> std::shared_ptr<IStatusLine> override;
+
private:
std::shared_ptr<IStatusLine> _statusline;
- std::unordered_map<StatusLineSection, std::size_t> _title_lengths;
+ std::unordered_map<StatusLineSection, int32_t> _title_lengths;
};
diff --git a/src/interfaces/component.hpp b/src/interfaces/component.hpp
new file mode 100644
index 0000000..7e1b132
--- /dev/null
+++ b/src/interfaces/component.hpp
@@ -0,0 +1,25 @@
+#pragma once
+
+#include "interfaces/matrix.hpp"
+
+#include <memory>
+
+// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
+class IComponent
+{
+public:
+ using ComponentMatrix = IMatrix<char>;
+
+ virtual ~IComponent() = default;
+
+ [[nodiscard]] virtual auto get() const noexcept
+ -> const std::shared_ptr<ComponentMatrix> & = 0;
+
+ [[nodiscard]] virtual auto get_need_render() const noexcept -> bool = 0;
+
+ virtual void set_need_render(bool need_render) noexcept = 0;
+
+ [[nodiscard]] virtual auto get_foreground_color() const noexcept -> uint32_t = 0;
+
+ [[nodiscard]] virtual auto get_background_color() const noexcept -> uint32_t = 0;
+};
diff --git a/src/interfaces/component_renderer.hpp b/src/interfaces/component_renderer.hpp
new file mode 100644
index 0000000..fa8bc18
--- /dev/null
+++ b/src/interfaces/component_renderer.hpp
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "interfaces/component.hpp"
+#include "interfaces/cursor.hpp"
+
+#include "engine/data/vector2.hpp"
+
+#include <yacppdic/factory.hpp>
+
+#include <memory>
+
+// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
+class IComponentRenderer
+{
+public:
+ virtual ~IComponentRenderer() = default;
+
+ virtual void render(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept = 0;
+};
+
+using IComponentRendererFactory = yacppdic::Factory<std::unique_ptr<IComponentRenderer>(
+ const std::shared_ptr<ICursorController> &)>;
diff --git a/src/interfaces/matrix.hpp b/src/interfaces/matrix.hpp
index 010138f..3ab102c 100644
--- a/src/interfaces/matrix.hpp
+++ b/src/interfaces/matrix.hpp
@@ -8,11 +8,13 @@
#include <memory>
-template <typename Element>
+template <typename ElementType>
// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
class IMatrix
{
public:
+ using Element = ElementType;
+
virtual ~IMatrix() noexcept = default;
virtual void fill(Element element) noexcept = 0;
diff --git a/src/interfaces/scene.hpp b/src/interfaces/scene.hpp
index 903a299..daabb10 100644
--- a/src/interfaces/scene.hpp
+++ b/src/interfaces/scene.hpp
@@ -1,14 +1,18 @@
#pragma once
+#include "interfaces/component.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "engine/data/bounds.hpp"
+#include "engine/data/vector2.hpp"
#include <yacppdic/factory.hpp>
#include <memory>
#include <string_view>
+#include <utility>
+#include <vector>
// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
class IScene
@@ -26,6 +30,13 @@ public:
[[nodiscard]] virtual auto get_matrix() const noexcept
-> const std::shared_ptr<IMatrix<MatrixElement>> & = 0;
+
+ virtual void register_component(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept = 0;
+
+ [[nodiscard]] virtual auto get_components() const noexcept
+ -> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> = 0;
};
using ISceneFactory = yacppdic::Factory<std::unique_ptr<IScene>(
diff --git a/src/interfaces/status_manager.hpp b/src/interfaces/status_manager.hpp
index 18d6928..9c7234e 100644
--- a/src/interfaces/status_manager.hpp
+++ b/src/interfaces/status_manager.hpp
@@ -22,6 +22,9 @@ public:
virtual void set_section_body(
const StatusLineSection &section,
const std::string_view &body) noexcept = 0;
+
+ [[nodiscard]] virtual auto get_statusline() const noexcept
+ -> std::shared_ptr<IStatusLine> = 0;
};
using IStatusManagerFactory = yacppdic::Factory<std::unique_ptr<IStatusManager>(
diff --git a/src/interfaces/statusline.hpp b/src/interfaces/statusline.hpp
index a71699e..ae25fd9 100644
--- a/src/interfaces/statusline.hpp
+++ b/src/interfaces/statusline.hpp
@@ -1,7 +1,8 @@
#pragma once
-#include "interfaces/cursor.hpp"
-#include "interfaces/scene.hpp"
+#include "interfaces/component.hpp"
+
+#include "engine/data/bounds.hpp"
#include <yacppdic/factory.hpp>
@@ -20,22 +21,18 @@ enum StatusLineSection
};
// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
-class IStatusLine
+class IStatusLine : public IComponent
{
public:
- virtual ~IStatusLine() noexcept = default;
-
- virtual void initialize_background() noexcept = 0;
-
+ // NOLINTNEXTLINE(google-default-arguments)
virtual void set_status(
- const StatusLineSection &section,
+ StatusLineSection section,
const std::string_view &status,
- std::size_t start = 1UL) noexcept = 0;
+ int32_t start = 1) noexcept = 0;
virtual void
- set_section_length(const StatusLineSection &section, uint32_t length) noexcept = 0;
+ set_section_length(StatusLineSection section, int32_t length) noexcept = 0;
};
-using IStatusLineFactory = yacppdic::Factory<std::unique_ptr<IStatusLine>(
- const std::shared_ptr<ICursorController> &cursor_controller,
- const std::shared_ptr<IScene> &scene)>;
+using IStatusLineFactory =
+ yacppdic::Factory<std::unique_ptr<IStatusLine>(const Bounds &size)>;