diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-28 12:17:28 +0200 |
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committer | HampusM <hampus@hampusmat.com> | 2022-03-28 12:17:28 +0200 |
commit | 348c9e7271bd6c8d327f416776c0869b2078c124 (patch) | |
tree | b5ddb898ec796dcb1f93919c71615bb51716edc8 /Assets/Scripts/RotatingPlatform.cs | |
parent | 9dd404243eaf30f90c48b2831f37b6e9257fcdf5 (diff) |
feat: add game base
Diffstat (limited to 'Assets/Scripts/RotatingPlatform.cs')
-rw-r--r-- | Assets/Scripts/RotatingPlatform.cs | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/Assets/Scripts/RotatingPlatform.cs b/Assets/Scripts/RotatingPlatform.cs new file mode 100644 index 0000000..c463698 --- /dev/null +++ b/Assets/Scripts/RotatingPlatform.cs @@ -0,0 +1,31 @@ +using System.Collections; +using System.Collections.Generic; + +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Controls; + +public class RotatingPlatform : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + _gamepad = Gamepad.current; + } + + // Update is called once per frame + void Update() + { + StickControl left_stick = _gamepad.leftStick; + + Vector2 left_stick_position = left_stick.ReadValue(); + + Quaternion rotation = Quaternion.Euler(left_stick_position.x * 360, 0, left_stick_position.y * 360); + + Debug.Log(rotation); + + transform.rotation = rotation; + } + + private Gamepad _gamepad; +} |