From 348c9e7271bd6c8d327f416776c0869b2078c124 Mon Sep 17 00:00:00 2001 From: HampusM Date: Mon, 28 Mar 2022 12:17:28 +0200 Subject: feat: add game base --- Assets/Scripts/RotatingPlatform.cs | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Assets/Scripts/RotatingPlatform.cs (limited to 'Assets/Scripts/RotatingPlatform.cs') diff --git a/Assets/Scripts/RotatingPlatform.cs b/Assets/Scripts/RotatingPlatform.cs new file mode 100644 index 0000000..c463698 --- /dev/null +++ b/Assets/Scripts/RotatingPlatform.cs @@ -0,0 +1,31 @@ +using System.Collections; +using System.Collections.Generic; + +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Controls; + +public class RotatingPlatform : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + _gamepad = Gamepad.current; + } + + // Update is called once per frame + void Update() + { + StickControl left_stick = _gamepad.leftStick; + + Vector2 left_stick_position = left_stick.ReadValue(); + + Quaternion rotation = Quaternion.Euler(left_stick_position.x * 360, 0, left_stick_position.y * 360); + + Debug.Log(rotation); + + transform.rotation = rotation; + } + + private Gamepad _gamepad; +} -- cgit v1.2.3-18-g5258