diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-10 19:12:31 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 38f14606c78c119d452f302f17329455e29a9a6f (patch) | |
tree | 03f6dfd9d3576e87260f7cb3bc436ad076b629c5 /src/game/game.hpp | |
parent | 09848ad31af6a1c70d64fccee711e231afb5a77f (diff) |
refactor: rename game initializer & move input config
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp index ea8145a..2111026 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -2,19 +2,11 @@ #include "DI/auto_wirable.hpp" #include "interfaces/game.hpp" -#include "interfaces/input.hpp" -#include "interfaces/input_configurator.hpp" -#include "interfaces/scene.hpp" -#include <memory> - -class Game : public IGame, public AutoWirable<IGame, Game, IInputConfigurator> +class Game : public IGame, public AutoWirable<IGame, Game> { public: - explicit Game(std::shared_ptr<IInputConfigurator> input_configurator); - - void run(IScene &scene, IInputHandler &input_handler) override; + Game() = default; -private: - std::shared_ptr<IInputConfigurator> _input_configurator; + void run() override; }; |