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-rw-r--r--Assets/InputSystem.inputsettings.asset35
-rw-r--r--Assets/InputSystem.inputsettings.asset.meta8
-rw-r--r--ProjectSettings/EditorBuildSettings.asset3
-rw-r--r--ProjectSettings/ProjectSettings.asset3
4 files changed, 47 insertions, 2 deletions
diff --git a/Assets/InputSystem.inputsettings.asset b/Assets/InputSystem.inputsettings.asset
new file mode 100644
index 0000000..86c841b
--- /dev/null
+++ b/Assets/InputSystem.inputsettings.asset
@@ -0,0 +1,35 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
+ m_Name: InputSystem.inputsettings
+ m_EditorClassIdentifier:
+ m_SupportedDevices: []
+ m_UpdateMode: 1
+ m_MaxEventBytesPerUpdate: 5242880
+ m_MaxQueuedEventsPerUpdate: 1000
+ m_CompensateForScreenOrientation: 1
+ m_BackgroundBehavior: 0
+ m_EditorInputBehaviorInPlayMode: 0
+ m_DefaultDeadzoneMin: 0.00125
+ m_DefaultDeadzoneMax: 0.925
+ m_DefaultButtonPressPoint: 0.5
+ m_ButtonReleaseThreshold: 0.75
+ m_DefaultTapTime: 0.2
+ m_DefaultSlowTapTime: 0.5
+ m_DefaultHoldTime: 0.4
+ m_TapRadius: 5
+ m_MultiTapDelayTime: 0.75
+ m_DisableRedundantEventsMerging: 0
+ m_iOSSettings:
+ m_MotionUsage:
+ m_Enabled: 0
+ m_Description:
diff --git a/Assets/InputSystem.inputsettings.asset.meta b/Assets/InputSystem.inputsettings.asset.meta
new file mode 100644
index 0000000..9428ae3
--- /dev/null
+++ b/Assets/InputSystem.inputsettings.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ea41660e11423c949ae9f8d2dd198ecc
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 0147887..415bd37 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -5,4 +5,5 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
- m_configObjects: {}
+ m_configObjects:
+ com.unity.input.settings: {fileID: 11400000, guid: ea41660e11423c949ae9f8d2dd198ecc, type: 2}
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index aa5cbcb..6d56e92 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -152,7 +152,8 @@ PlayerSettings:
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
- applicationIdentifier: {}
+ applicationIdentifier:
+ Standalone: com.DefaultCompany.GyroGame
buildNumber:
Standalone: 0
iPhone: 0