blob: 618bc756a58f73d78a7b9bb8583cb48219dcd85c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
#![deny(clippy::all, clippy::pedantic)]
use glfw::Window;
pub use glfw::WindowSize;
mod renderer;
pub mod vector;
pub struct Engine
{
window: Window,
}
impl Engine
{
/// Creates and initializes a new engine.
///
/// # Errors
/// Will return `Err` if window creation or window configuration fails.
pub fn new(window_size: &WindowSize, window_title: &str) -> Result<Self, Error>
{
let window = Window::create(window_size, window_title)
.map_err(Error::CreateWindowFailed)?;
window
.make_context_current()
.map_err(Error::ConfigureWindowFailed)?;
crate::renderer::initialize(&window).map_err(Error::InitializeRendererFailed)?;
Ok(Self { window })
}
/// Starts the engine.
///
/// # Errors
/// Will return `Err` if updating the window fails.
pub fn start(&self, mut func: impl FnMut()) -> Result<(), Error>
{
while !self.window.should_close() {
func();
crate::renderer::render();
self.window
.swap_buffers()
.map_err(Error::UpdateWindowFailed)?;
self.window
.poll_events()
.map_err(Error::UpdateWindowFailed)?;
}
Ok(())
}
}
/// Engine Error
#[derive(Debug, thiserror::Error)]
pub enum Error
{
#[error("Failed to create window")]
CreateWindowFailed(#[source] glfw::Error),
#[error("Failed to configure window")]
ConfigureWindowFailed(#[source] glfw::Error),
#[error("Failed to initialize renderer")]
InitializeRendererFailed(#[source] renderer::Error),
#[error("Failed to update window")]
UpdateWindowFailed(#[source] glfw::Error),
}
|