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AgeCommit message (Expand)Author
18 hoursfeat(engine): add fns for changing mesh dataHampusM
18 hoursrefactor(engine): change rendering window changed log level to traceHampusM
18 hoursfeat(engine): add controllable camera componentHampusM
18 hoursfeat(engine): add support for text keyboard inputHampusM
18 hoursfeat(engine): add Keyboard::new_key_states fnHampusM
45 hoursrefactor(engine): remove cfg aliasesHampusM
45 hoursrefactor(engine): use cfg_select in glutin compat moduleHampusM
4 daysrefactor(engine): implement vector math op traits with macroHampusM
5 daysrefactor(engine): make gl renderer a rendering backendHampusM
5 daysrefactor(engine): rename 'renderer' module to 'rendering'HampusM
6 daysfix(engine): stop if windowing app thread panicsHampusM
6 daysfix(engine): stop if asset import work queue thread panicsHampusM
6 daysfeat(engine): show message dialog with error on panic in release buildsHampusM
6 daysfix(engine): prevent creation of multiple windowing contextsHampusM
6 daysrefactor(engine): replace windowing app message channels with queuesHampusM
9 daysfix(engine): prevent no gl ctx current after RemoveSurface renderer cmdHampusM
9 daysrefactor(engine): adjust gl renderer to changes in opengl-bindingsHampusM
11 daysfix(engine): prevent main render pass using renderer objs not created yetHampusM
11 daysfeat(engine): add 'maximized' & 'fullscreen' window creation attrsHampusM
11 daysfix(engine): prevent dropped cursor motion input on WindowsHampusM
11 daysstyle: format for Rust edition 2021HampusM
11 daysrefactor(engine): use Rust edition 2021HampusM
14 daysfeat(engine): add trace logging of windowing app messagesHampusM
2026-05-21chore: rename ecs* crates to engine-ecs*HampusM
2026-05-20refactor(engine): make renderer::enqueue_commands_from_render_passes privateHampusM
2026-05-20feat(engine): add support for more shader scalar typesHampusM
2026-05-20build(engine): use shader-slang fork branch with prebuilt libsHampusM
2026-05-20refactor(engine): panic on unknown slang shader scalar typesHampusM
2026-05-03build: make workspace members inherit other members as dependenciesHampusM
2026-04-30refactor(engine): use component event EventMatch ext traitHampusM
2026-04-28fix(engine): make input phase actually be performedHampusM
2026-04-26fix(engine): make shader bindings work for multiple windowsHampusM
2026-04-24feat(engine): add & improve logging in windowing moduleHampusM
2026-04-24fix(engine): make GL viewport size tied to window surface sizeHampusM
2026-04-24fix(engine): make render pass surfaces currentHampusM
2026-04-23feat(engine): add command name to GL renderer command handler logsHampusM
2026-04-23feat(engine): add enum reflectionHampusM
2026-04-23refactor(engine): remove support for multiple renderer contextsHampusM
2026-04-22feat(engine): make opengl renderer module not handle window removalsHampusM
2026-04-21feat(engine): make windowing & work queue threads namedHampusM
2026-04-21refactor(engine): make renderer::GraphicsProperties a singletonHampusM
2026-04-21feat(engine): add renderer extensionHampusM
2026-04-20feat(engine): move handling of viewport resizing to renderer moduleHampusM
2026-04-20refactor(engine): move POST_RENDER_PHASE to renderer moduleHampusM
2026-04-20refactor(engine): remove renderer::opengl::handle_model_removed fnHampusM
2026-04-20refactor(engine): move main render pass fn to own moduleHampusM
2026-04-20feat(engine): add RemoveMesh renderer commandHampusM
2026-04-19feat(engine): add image::Image::try_from_bytes fnHampusM
2026-04-19feat(engine): add data_types::Dimens scalar div implHampusM
2026-04-19feat(engine): add face culling on/off to renderer draw propertiesHampusM