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AgeCommit message (Expand)Author
48 hoursfix(engine): make mouse scroll not invertedHampusM
48 hoursfix(engine): stop clearing absolute mouse pos every tickHampusM
2 daysfeat(engine): handle mouse scroll in dear imgui backendHampusM
2 daysrefactor(engine): store mouse inputs in mutex in windowing shared stateHampusM
2 daysfeat(engine): add scroll delta to MouseHampusM
5 daysfeat(engine): add RemoveTexture rendering commandHampusM
5 daysfeat(engine): make CreateTexture rendering cmd optionally take texture valueHampusM
5 daysrefactor(engine): simplify CreateMesh rendering commandHampusM
5 daysrefactor(engine): use new Single get* fnsHampusM
5 daysrefactor(engine): move shader module to inside of rendering moduleHampusM
5 daysfeat(engine): make texture shader binding values specified by object IDHampusM
7 daysrefactor(engine): use new name of extension collector add_declared_entity fnHampusM
9 daysfeat(engine): make context addable to errors & resultsHampusM
9 daysfeat(engine): add error macro in crate rootHampusM
9 daysfeat(engine): reexport Error struct from engine-ecsHampusM
9 daysrefactor(engine): remove enabling ansi support on WindowsHampusM
10 daysfeat(engine): add icon to window creation attributesHampusM
11 daysfeat(engine): make Reflection derivable on enums without C or primitive reprHampusM
12 daysfeat(engine): add position & scale factor fns to monitor handle structHampusM
12 daysrefactor(engine): fix unused variable warning in windowing modHampusM
12 daysfeat(engine): add monitor retrieval fns to windowing::ContextHampusM
13 daysfix(engine): only lock cursor when window is focusedHampusM
13 daysrefactor(engine): remove windowing panic hookHampusM
13 daysrefactor(engine): wait for windowing app initializationHampusM
14 daysrefactor(engine): remove unnecessary methods from Engine structHampusM
14 daysfeat(engine): add Engine::with_extension fnHampusM
2026-06-30fix(engine): change default shader system 'No current camera' log level to traceHampusM
2026-06-30feat(engine): add Engine::with_error_handler fnHampusM
2026-06-30feat(engine): add cursor_visible & cursor_grab_mode window creation attrsHampusM
2026-06-30refactor(engine): move some windowing::Context fields to SharedState structHampusM
2026-06-30feat(engine): add fields to window creation attrsHampusM
2026-06-30feat(engine): add windowing DPI utilitiesHampusM
2026-06-30refactor(engine): make window creation attrs struct not a wrapperHampusM
2026-06-30refactor(engine): render only to window targeted windowsHampusM
2026-06-30chore(engine): change default multisampling to 4HampusM
2026-06-23feat(engine): handle windowing thread errors in main threadHampusM
2026-06-11feat(engine): make window inner size modifiableHampusM
2026-06-11feat(engine): make Window & CursorGrabMode derive ReflectionHampusM
2026-06-09feat(engine): add offsets to reflection of enum variant fieldsHampusM
2026-06-06chore(engine): re-export engine-reflection crate in reflection moduleHampusM
2026-06-05feat(engine): add imgui ui supportHampusM
2026-06-05feat(engine): add fns for changing mesh dataHampusM
2026-06-05refactor(engine): change rendering window changed log level to traceHampusM
2026-06-05feat(engine): add controllable camera componentHampusM
2026-06-05feat(engine): add support for text keyboard inputHampusM
2026-06-05feat(engine): add Keyboard::new_key_states fnHampusM
2026-06-04refactor(engine): remove cfg aliasesHampusM
2026-06-04refactor(engine): use cfg_select in glutin compat moduleHampusM
2026-06-02refactor(engine): implement vector math op traits with macroHampusM
2026-06-01refactor(engine): make gl renderer a rendering backendHampusM