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-rw-r--r--engine/src/camera/fly.rs12
-rw-r--r--engine/src/file_format/wavefront/mtl.rs11
-rw-r--r--engine/src/input.rs7
-rw-r--r--engine/src/opengl/mod.rs22
-rw-r--r--engine/src/opengl/texture.rs6
-rw-r--r--engine/src/performance.rs16
-rw-r--r--engine/src/renderer/opengl.rs59
-rw-r--r--engine/src/texture.rs5
-rw-r--r--engine/src/window.rs474
9 files changed, 515 insertions, 97 deletions
diff --git a/engine/src/camera/fly.rs b/engine/src/camera/fly.rs
index b6ba7aa..99739e3 100644
--- a/engine/src/camera/fly.rs
+++ b/engine/src/camera/fly.rs
@@ -2,12 +2,11 @@ use ecs::component::local::Local;
use ecs::sole::Single;
use ecs::system::{Into, System};
use ecs::{Component, Query};
-use glfw::window::{Key, KeyState};
use crate::camera::{Active as ActiveCamera, Camera};
use crate::delta_time::DeltaTime;
use crate::event::Update as UpdateEvent;
-use crate::input::{Cursor, CursorFlags, Keys};
+use crate::input::{Cursor, CursorFlags, Key, KeyState, Keys};
use crate::transform::Position;
use crate::util::builder;
use crate::vector::{Vec2, Vec3};
@@ -87,7 +86,6 @@ fn update(
{
for (mut camera, mut camera_pos, mut fly_camera, _) in &camera_query {
if cursor.has_moved && cursor_flags.is_first_move.flag {
- #[cfg(feature = "debug")]
tracing::debug!("First cursor move");
cursor_state.last_pos = cursor.position;
@@ -123,23 +121,23 @@ fn update(
camera.global_up = cam_right.cross(&direction).normalize();
- if matches!(keys.get_key_state(Key::W), KeyState::Pressed) {
+ if keys.get_key_state(Key::W) == KeyState::Pressed {
camera_pos.position +=
direction * fly_camera.speed * delta_time.as_secs_f32();
}
- if matches!(keys.get_key_state(Key::S), KeyState::Pressed) {
+ if keys.get_key_state(Key::S) == KeyState::Pressed {
camera_pos.position -=
direction * fly_camera.speed * delta_time.as_secs_f32();
}
- if matches!(keys.get_key_state(Key::A), KeyState::Pressed) {
+ if keys.get_key_state(Key::A) == KeyState::Pressed {
let cam_left = -direction.cross(&Vec3::UP).normalize();
camera_pos.position += cam_left * fly_camera.speed * delta_time.as_secs_f32();
}
- if matches!(keys.get_key_state(Key::D), KeyState::Pressed) {
+ if keys.get_key_state(Key::D) == KeyState::Pressed {
let cam_right = direction.cross(&Vec3::UP).normalize();
camera_pos.position +=
diff --git a/engine/src/file_format/wavefront/mtl.rs b/engine/src/file_format/wavefront/mtl.rs
index ef6e894..d90dbcf 100644
--- a/engine/src/file_format/wavefront/mtl.rs
+++ b/engine/src/file_format/wavefront/mtl.rs
@@ -44,7 +44,6 @@ pub fn parse(obj_content: &str) -> Result<Vec<NamedMaterial>, Error>
.filter(|(_, statement)| matches!(statement.keyword, Keyword::Newmtl))
.count();
- #[cfg(feature = "debug")]
tracing::debug!("Material count: {material_cnt}");
statements_to_materials(statements, material_cnt)
@@ -93,7 +92,7 @@ pub enum Error
},
}
-#[cfg_attr(feature = "debug", tracing::instrument(skip_all))]
+#[tracing::instrument(skip_all)]
fn statements_to_materials(
statements: impl IntoIterator<Item = (usize, Statement<Keyword>)>,
material_cnt: usize,
@@ -110,7 +109,6 @@ fn statements_to_materials(
for (line_no, statement) in statements {
if statement.keyword == Keyword::Newmtl {
if curr_material.ready {
- #[cfg(feature = "debug")]
tracing::debug!("Building material");
let material = curr_material.material_builder.clone().build();
@@ -135,7 +133,6 @@ fn statements_to_materials(
Keyword::Ka => {
let color = get_color_from_statement(&statement, line_no)?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding ambient color");
curr_material.material_builder =
@@ -144,7 +141,6 @@ fn statements_to_materials(
Keyword::Kd => {
let color = get_color_from_statement(&statement, line_no)?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding diffuse color");
curr_material.material_builder =
@@ -153,7 +149,6 @@ fn statements_to_materials(
Keyword::Ks => {
let color = get_color_from_statement(&statement, line_no)?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding specular color");
curr_material.material_builder =
@@ -172,7 +167,6 @@ fn statements_to_materials(
let texture = Texture::open(Path::new(texture_file_path))?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding ambient map");
let texture_id = texture.id();
@@ -185,7 +179,6 @@ fn statements_to_materials(
Keyword::MapKd => {
let texture = get_map_from_texture(&statement, line_no)?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding diffuse map");
let texture_id = texture.id();
@@ -198,7 +191,6 @@ fn statements_to_materials(
Keyword::MapKs => {
let texture = get_map_from_texture(&statement, line_no)?;
- #[cfg(feature = "debug")]
tracing::debug!("Adding specular map");
let texture_id = texture.id();
@@ -213,7 +205,6 @@ fn statements_to_materials(
}
if curr_material.ready {
- #[cfg(feature = "debug")]
tracing::debug!("Building last material");
let material = curr_material.material_builder.build();
diff --git a/engine/src/input.rs b/engine/src/input.rs
index f4166f6..e847702 100644
--- a/engine/src/input.rs
+++ b/engine/src/input.rs
@@ -68,10 +68,6 @@ impl Keys
pub fn set_key_state(&mut self, key: Key, new_key_state: KeyState)
{
- if matches!(new_key_state, KeyState::Repeat) {
- return;
- }
-
let Some(key_data) = self.map.get_mut(&key) else {
unreachable!();
};
@@ -194,7 +190,6 @@ fn initialize(
let cursor_flags_weak_ref = cursor_flags.to_weak_ref();
window.set_focus_callback(move |is_focused| {
- #[cfg(feature = "debug")]
tracing::trace!("Window is focused: {is_focused}");
let cursor_flags_ref = cursor_flags_weak_ref.access().expect("No world");
@@ -209,7 +204,6 @@ fn maybe_clear_cursor_is_first_move(
)
{
if cursor_flags.is_first_move.pending_clear {
- #[cfg(feature = "debug")]
tracing::trace!("Clearing is_first_move");
// This flag was set for the whole previous tick so it can be cleared now
@@ -219,7 +213,6 @@ fn maybe_clear_cursor_is_first_move(
}
if cursor.has_moved && cursor_flags.is_first_move.flag {
- #[cfg(feature = "debug")]
tracing::trace!("Setting flag to clear is_first_move next tick");
// Make this system clear is_first_move the next time it runs
diff --git a/engine/src/opengl/mod.rs b/engine/src/opengl/mod.rs
index a4d3959..53e0120 100644
--- a/engine/src/opengl/mod.rs
+++ b/engine/src/opengl/mod.rs
@@ -1,4 +1,5 @@
use bitflags::bitflags;
+use gl::types::GLint;
use crate::data_types::dimens::Dimens;
use crate::vector::Vec2;
@@ -11,7 +12,6 @@ pub mod vertex_array;
mod util;
-#[cfg(feature = "debug")]
pub mod debug;
pub fn set_viewport(position: Vec2<u32>, size: Dimens<u32>)
@@ -48,6 +48,17 @@ pub fn enable(capacity: Capability)
}
}
+pub fn get_context_flags() -> ContextFlags
+{
+ let mut context_flags: GLint = 0;
+
+ unsafe {
+ gl::GetIntegerv(gl::CONTEXT_FLAGS as u32, &mut context_flags);
+ }
+
+ ContextFlags::from_bits_truncate(context_flags as u32)
+}
+
bitflags! {
#[derive(Debug, Clone, Copy)]
pub struct BufferClearMask: u32 {
@@ -106,3 +117,12 @@ impl From<crate::draw_flags::PolygonModeFace> for PolygonModeFace
}
}
}
+
+bitflags! {
+#[derive(Debug, Clone, Copy)]
+pub struct ContextFlags: u32 {
+ const FORWARD_COMPATIBLE = gl::CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
+ const DEBUG = gl::CONTEXT_FLAG_DEBUG_BIT;
+ const ROBUST_ACCESS = gl::CONTEXT_FLAG_ROBUST_ACCESS_BIT;
+}
+}
diff --git a/engine/src/opengl/texture.rs b/engine/src/opengl/texture.rs
index 074ade7..52c8554 100644
--- a/engine/src/opengl/texture.rs
+++ b/engine/src/opengl/texture.rs
@@ -1,5 +1,5 @@
use crate::data_types::dimens::Dimens;
-use crate::texture::{Id, Properties};
+use crate::texture::Properties;
#[derive(Debug)]
pub struct Texture
@@ -224,8 +224,8 @@ macro_rules! texture_unit_enum {
}
}
- pub fn from_texture_id(texture_id: Id) -> Option<Self> {
- match texture_id.into_inner() {
+ pub fn from_num(num: usize) -> Option<Self> {
+ match num {
#(
N => Some(Self::No~N),
)*
diff --git a/engine/src/performance.rs b/engine/src/performance.rs
index ffc5c27..3ec8994 100644
--- a/engine/src/performance.rs
+++ b/engine/src/performance.rs
@@ -21,20 +21,6 @@ impl ecs::extension::Extension for Extension
}
}
-#[cfg(feature = "debug")]
-macro_rules! log_perf {
- ($($tt: tt)*) => {
- tracing::info!($($tt)*);
- };
-}
-
-#[cfg(not(feature = "debug"))]
-macro_rules! log_perf {
- ($($tt: tt)*) => {
- println!($($tt)*);
- };
-}
-
fn log_perf(mut state: Local<State>)
{
let Some(last_time) = state.last_time else {
@@ -46,7 +32,7 @@ fn log_perf(mut state: Local<State>)
state.last_time = Some(time_now);
- log_perf!(
+ tracing::info!(
"Frame time: {}us",
time_now.duration_since(last_time).as_micros()
);
diff --git a/engine/src/renderer/opengl.rs b/engine/src/renderer/opengl.rs
index deb26a8..c036cc0 100644
--- a/engine/src/renderer/opengl.rs
+++ b/engine/src/renderer/opengl.rs
@@ -24,8 +24,15 @@ use crate::material::{Flags as MaterialFlags, Material};
use crate::matrix::Matrix;
use crate::mesh::Mesh;
use crate::opengl::buffer::{Buffer, Usage as BufferUsage};
-#[cfg(feature = "debug")]
-use crate::opengl::debug::{MessageSeverity, MessageSource, MessageType};
+use crate::opengl::debug::{
+ enable_debug_output,
+ set_debug_message_callback,
+ set_debug_message_control,
+ MessageIdsAction,
+ MessageSeverity,
+ MessageSource,
+ MessageType,
+};
use crate::opengl::glsl::{
preprocess as glsl_preprocess,
PreprocessingError as GlslPreprocessingError,
@@ -46,7 +53,14 @@ use crate::opengl::vertex_array::{
PrimitiveKind,
VertexArray,
};
-use crate::opengl::{clear_buffers, enable, BufferClearMask, Capability};
+use crate::opengl::{
+ clear_buffers,
+ enable,
+ get_context_flags as get_opengl_context_flags,
+ BufferClearMask,
+ Capability,
+ ContextFlags,
+};
use crate::projection::{new_perspective_matrix, Projection};
use crate::texture::{Id as TextureId, Texture};
use crate::transform::{Position, Scale};
@@ -101,8 +115,9 @@ fn initialize(window: Single<Window>)
}
});
- #[cfg(feature = "debug")]
- initialize_debug();
+ if get_opengl_context_flags().contains(ContextFlags::DEBUG) {
+ initialize_debug();
+ }
let window_size = window.size().expect("Failed to get window size");
@@ -129,7 +144,6 @@ fn render(
)
{
let Some((camera, camera_pos, _)) = camera_query.iter().next() else {
- #[cfg(feature = "debug")]
tracing::warn!("No current camera. Nothing will be rendered");
return;
};
@@ -203,15 +217,12 @@ fn render(
&camera_pos,
);
- for texture in &material.textures {
+ for (index, texture) in material.textures.iter().enumerate() {
let gl_texture = gl_textures
.entry(texture.id())
.or_insert_with(|| create_gl_texture(texture));
- let texture_unit =
- TextureUnit::from_texture_id(texture.id()).unwrap_or_else(|| {
- panic!("Texture id {} is a invalid texture unit", texture.id());
- });
+ let texture_unit = TextureUnit::from_num(index).expect("Too many textures");
set_active_texture_unit(texture_unit);
@@ -252,20 +263,11 @@ fn set_viewport(position: Vec2<u32>, size: Dimens<u32>)
crate::opengl::set_viewport(position, size);
}
-#[cfg(feature = "debug")]
fn initialize_debug()
{
- use crate::opengl::debug::{
- enable_debug_output,
- set_debug_message_callback,
- set_debug_message_control,
- MessageIdsAction,
- };
-
enable_debug_output();
set_debug_message_callback(opengl_debug_message_cb);
-
set_debug_message_control(None, None, None, &[], MessageIdsAction::Disable);
}
@@ -370,10 +372,9 @@ struct GlObjects
impl GlObjects
{
- #[cfg_attr(feature = "debug", tracing::instrument(skip_all))]
+ #[tracing::instrument(skip_all)]
fn new(mesh: &Mesh) -> Self
{
- #[cfg(feature = "debug")]
tracing::trace!(
"Creating vertex array, vertex buffer{}",
if mesh.indices().is_some() {
@@ -562,22 +563,29 @@ fn apply_light<PointLightHolder>(
gl_shader_program
.set_uniform_vec_3fv(c"material.specular", &material.specular.clone().into());
+ let texture_map = material
+ .textures
+ .iter()
+ .enumerate()
+ .map(|(index, texture)| (texture.id(), index))
+ .collect::<HashMap<_, _>>();
+
#[allow(clippy::cast_possible_wrap)]
gl_shader_program.set_uniform_1i(
c"material.ambient_map",
- material.ambient_map.into_inner() as i32,
+ *texture_map.get(&material.ambient_map).unwrap() as i32,
);
#[allow(clippy::cast_possible_wrap)]
gl_shader_program.set_uniform_1i(
c"material.diffuse_map",
- material.diffuse_map.into_inner() as i32,
+ *texture_map.get(&material.diffuse_map).unwrap() as i32,
);
#[allow(clippy::cast_possible_wrap)]
gl_shader_program.set_uniform_1i(
c"material.specular_map",
- material.specular_map.into_inner() as i32,
+ *texture_map.get(&material.specular_map).unwrap() as i32,
);
gl_shader_program.set_uniform_1fv(c"material.shininess", material.shininess);
@@ -688,7 +696,6 @@ fn create_view(camera: &Camera, camera_pos: &Position) -> Matrix<f32, 4, 4>
view
}
-#[cfg(feature = "debug")]
#[tracing::instrument(skip_all)]
fn opengl_debug_message_cb(
source: MessageSource,
diff --git a/engine/src/texture.rs b/engine/src/texture.rs
index f82b59d..16c1941 100644
--- a/engine/src/texture.rs
+++ b/engine/src/texture.rs
@@ -181,11 +181,6 @@ impl Id
{
Self { id }
}
-
- pub(crate) fn into_inner(self) -> u32
- {
- self.id
- }
}
impl Display for Id
diff --git a/engine/src/window.rs b/engine/src/window.rs
index ccc1b8d..008c09b 100644
--- a/engine/src/window.rs
+++ b/engine/src/window.rs
@@ -1,31 +1,19 @@
use std::borrow::Cow;
use std::ffi::{CStr, CString};
+use bitflags::bitflags;
use ecs::actions::Actions;
use ecs::extension::Collector as ExtensionCollector;
use ecs::sole::Single;
use ecs::Sole;
+use glfw::window::{Hint as WindowCreationHint, HintValue as WindowCreationHintValue};
use glfw::WindowSize;
+use util_macros::VariantArr;
use crate::data_types::dimens::Dimens;
use crate::event::{Conclude as ConcludeEvent, Start as StartEvent};
use crate::vector::Vec2;
-mod reexports
-{
- pub use glfw::window::{
- CursorMode,
- Hint as CreationHint,
- HintValue as CreationHintValue,
- InputMode,
- Key,
- KeyModifiers,
- KeyState,
- };
-}
-
-pub use reexports::*;
-
#[derive(Debug, Sole)]
/// Has to be dropped last since it holds the OpenGL context.
#[sole(drop_last)]
@@ -53,7 +41,9 @@ impl Window
enabled: bool,
) -> Result<(), Error>
{
- Ok(self.inner.set_input_mode(input_mode, enabled)?)
+ Ok(self
+ .inner
+ .set_input_mode(input_mode.to_glfw_input_mode(), enabled)?)
}
/// Sets the cursor mode.
@@ -62,7 +52,9 @@ impl Window
/// If a platform error occurs.
pub fn set_cursor_mode(&self, cursor_mode: CursorMode) -> Result<(), Error>
{
- Ok(self.inner.set_cursor_mode(cursor_mode)?)
+ Ok(self
+ .inner
+ .set_cursor_mode(cursor_mode.to_glfw_cursor_mode())?)
}
/// Returns whether or not the window should close. Will return true when the user has
@@ -155,7 +147,19 @@ impl Window
callback: impl Fn(Key, i32, KeyState, KeyModifiers) + 'static,
)
{
- self.inner.set_key_callback(callback);
+ self.inner
+ .set_key_callback(move |key, scancode, key_state, key_modifiers| {
+ let Some(key_state) = KeyState::from_glfw_key_state(key_state) else {
+ return;
+ };
+
+ callback(
+ Key::from_glfw_key(key),
+ scancode,
+ key_state,
+ KeyModifiers::from_bits_truncate(key_modifiers.bits()),
+ )
+ });
}
/// Sets the window's cursor position callback.
@@ -165,6 +169,24 @@ impl Window
.set_cursor_pos_callback(move |pos| callback(Vec2 { x: pos.x, y: pos.y }));
}
+ /// Sets the window's mouse button callback. The given function is called when a mouse
+ /// button enters a new state.
+ pub fn set_mouse_button_callback(
+ &self,
+ callback: impl Fn(MouseButton, MouseButtonState, KeyModifiers) + 'static,
+ )
+ {
+ self.inner.set_mouse_button_callback(
+ move |mouse_button, mouse_button_state, key_modifiers| {
+ callback(
+ MouseButton::from_glfw_mouse_button(mouse_button),
+ MouseButtonState::from_glfw_mouse_button_state(mouse_button_state),
+ KeyModifiers::from_bits_truncate(key_modifiers.bits()),
+ )
+ },
+ );
+ }
+
/// Sets the window's close callback.
pub fn set_close_callback(&self, callback: impl Fn() + 'static)
{
@@ -188,10 +210,26 @@ pub struct Builder
impl Builder
{
- #[must_use]
- pub fn creation_hint(mut self, hint: CreationHint, value: CreationHintValue) -> Self
+ /// Sets whether the OpenGL context should be created in debug mode, which may
+ /// provide additional error and diagnostic reporting functionality.
+ pub fn opengl_debug_context(mut self, enabled: bool) -> Self
+ {
+ self.inner = self.inner.hint(
+ WindowCreationHint::OpenGLDebugContext,
+ WindowCreationHintValue::Bool(enabled),
+ );
+
+ self
+ }
+
+ /// Set the desired number of samples to use for multisampling. Zero disables
+ /// multisampling.
+ pub fn multisampling_sample_count(mut self, sample_count: u16) -> Self
{
- self.inner = self.inner.hint(hint, value);
+ self.inner = self.inner.hint(
+ WindowCreationHint::Samples,
+ WindowCreationHintValue::Number(sample_count as i32),
+ );
self
}
@@ -204,8 +242,8 @@ impl Builder
pub fn create(&self, size: Dimens<u32>, title: &str) -> Result<Window, Error>
{
let builder = self.inner.clone().hint(
- CreationHint::OpenGLDebugContext,
- CreationHintValue::Bool(cfg!(feature = "debug")),
+ WindowCreationHint::OpenGLDebugContext,
+ WindowCreationHintValue::Bool(true),
);
let window = builder.create(
@@ -220,6 +258,396 @@ impl Builder
}
}
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, VariantArr)]
+#[variant_arr(name = KEYS)]
+pub enum Key
+{
+ Space,
+ Apostrophe,
+ Comma,
+ Minus,
+ Period,
+ Slash,
+ Digit0,
+ Digit1,
+ Digit2,
+ Digit3,
+ Digit4,
+ Digit5,
+ Digit6,
+ Digit7,
+ Digit8,
+ Digit9,
+ Semicolon,
+ Equal,
+ A,
+ B,
+ C,
+ D,
+ E,
+ F,
+ G,
+ H,
+ I,
+ J,
+ K,
+ L,
+ M,
+ N,
+ O,
+ P,
+ Q,
+ R,
+ S,
+ T,
+ U,
+ V,
+ W,
+ X,
+ Y,
+ Z,
+ LeftBracket,
+ Backslash,
+ RightBracket,
+ GraveAccent,
+ World1,
+ World2,
+ Escape,
+ Enter,
+ Tab,
+ Backspace,
+ Insert,
+ Delete,
+ Right,
+ Left,
+ Down,
+ Up,
+ PageUp,
+ PageDown,
+ Home,
+ End,
+ CapsLock,
+ ScrollLock,
+ NumLock,
+ PrintScreen,
+ Pause,
+ F1,
+ F2,
+ F3,
+ F4,
+ F5,
+ F6,
+ F7,
+ F8,
+ F9,
+ F10,
+ F11,
+ F12,
+ F13,
+ F14,
+ F15,
+ F16,
+ F17,
+ F18,
+ F19,
+ F20,
+ F21,
+ F22,
+ F23,
+ F24,
+ F25,
+ Kp0,
+ Kp1,
+ Kp2,
+ Kp3,
+ Kp4,
+ Kp5,
+ Kp6,
+ Kp7,
+ Kp8,
+ Kp9,
+ KpDecimal,
+ KpDivide,
+ KpMultiply,
+ KpSubtract,
+ KpAdd,
+ KpEnter,
+ KpEqual,
+ LeftShift,
+ LeftControl,
+ LeftAlt,
+ LeftSuper,
+ RightShift,
+ RightControl,
+ RightAlt,
+ RightSuper,
+ Menu,
+}
+
+impl Key
+{
+ fn from_glfw_key(glfw_key: glfw::window::Key) -> Self
+ {
+ match glfw_key {
+ glfw::window::Key::Space => Self::Space,
+ glfw::window::Key::Apostrophe => Self::Apostrophe,
+ glfw::window::Key::Comma => Self::Comma,
+ glfw::window::Key::Minus => Self::Minus,
+ glfw::window::Key::Period => Self::Period,
+ glfw::window::Key::Slash => Self::Slash,
+ glfw::window::Key::Digit0 => Self::Digit0,
+ glfw::window::Key::Digit1 => Self::Digit1,
+ glfw::window::Key::Digit2 => Self::Digit2,
+ glfw::window::Key::Digit3 => Self::Digit3,
+ glfw::window::Key::Digit4 => Self::Digit4,
+ glfw::window::Key::Digit5 => Self::Digit5,
+ glfw::window::Key::Digit6 => Self::Digit6,
+ glfw::window::Key::Digit7 => Self::Digit7,
+ glfw::window::Key::Digit8 => Self::Digit8,
+ glfw::window::Key::Digit9 => Self::Digit9,
+ glfw::window::Key::Semicolon => Self::Semicolon,
+ glfw::window::Key::Equal => Self::Equal,
+ glfw::window::Key::A => Self::A,
+ glfw::window::Key::B => Self::B,
+ glfw::window::Key::C => Self::C,
+ glfw::window::Key::D => Self::D,
+ glfw::window::Key::E => Self::E,
+ glfw::window::Key::F => Self::F,
+ glfw::window::Key::G => Self::G,
+ glfw::window::Key::H => Self::H,
+ glfw::window::Key::I => Self::I,
+ glfw::window::Key::J => Self::J,
+ glfw::window::Key::K => Self::K,
+ glfw::window::Key::L => Self::L,
+ glfw::window::Key::M => Self::M,
+ glfw::window::Key::N => Self::N,
+ glfw::window::Key::O => Self::O,
+ glfw::window::Key::P => Self::P,
+ glfw::window::Key::Q => Self::Q,
+ glfw::window::Key::R => Self::R,
+ glfw::window::Key::S => Self::S,
+ glfw::window::Key::T => Self::T,
+ glfw::window::Key::U => Self::U,
+ glfw::window::Key::V => Self::V,
+ glfw::window::Key::W => Self::W,
+ glfw::window::Key::X => Self::X,
+ glfw::window::Key::Y => Self::Y,
+ glfw::window::Key::Z => Self::Z,
+ glfw::window::Key::LeftBracket => Self::LeftBracket,
+ glfw::window::Key::Backslash => Self::Backslash,
+ glfw::window::Key::RightBracket => Self::RightBracket,
+ glfw::window::Key::GraveAccent => Self::GraveAccent,
+ glfw::window::Key::World1 => Self::World1,
+ glfw::window::Key::World2 => Self::World2,
+ glfw::window::Key::Escape => Self::Escape,
+ glfw::window::Key::Enter => Self::Enter,
+ glfw::window::Key::Tab => Self::Tab,
+ glfw::window::Key::Backspace => Self::Backspace,
+ glfw::window::Key::Insert => Self::Insert,
+ glfw::window::Key::Delete => Self::Delete,
+ glfw::window::Key::Right => Self::Right,
+ glfw::window::Key::Left => Self::Left,
+ glfw::window::Key::Down => Self::Down,
+ glfw::window::Key::Up => Self::Up,
+ glfw::window::Key::PageUp => Self::PageUp,
+ glfw::window::Key::PageDown => Self::PageDown,
+ glfw::window::Key::Home => Self::Home,
+ glfw::window::Key::End => Self::End,
+ glfw::window::Key::CapsLock => Self::CapsLock,
+ glfw::window::Key::ScrollLock => Self::ScrollLock,
+ glfw::window::Key::NumLock => Self::NumLock,
+ glfw::window::Key::PrintScreen => Self::PrintScreen,
+ glfw::window::Key::Pause => Self::Pause,
+ glfw::window::Key::F1 => Self::F1,
+ glfw::window::Key::F2 => Self::F2,
+ glfw::window::Key::F3 => Self::F3,
+ glfw::window::Key::F4 => Self::F4,
+ glfw::window::Key::F5 => Self::F5,
+ glfw::window::Key::F6 => Self::F6,
+ glfw::window::Key::F7 => Self::F7,
+ glfw::window::Key::F8 => Self::F8,
+ glfw::window::Key::F9 => Self::F9,
+ glfw::window::Key::F10 => Self::F10,
+ glfw::window::Key::F11 => Self::F11,
+ glfw::window::Key::F12 => Self::F12,
+ glfw::window::Key::F13 => Self::F13,
+ glfw::window::Key::F14 => Self::F14,
+ glfw::window::Key::F15 => Self::F15,
+ glfw::window::Key::F16 => Self::F16,
+ glfw::window::Key::F17 => Self::F17,
+ glfw::window::Key::F18 => Self::F18,
+ glfw::window::Key::F19 => Self::F19,
+ glfw::window::Key::F20 => Self::F20,
+ glfw::window::Key::F21 => Self::F21,
+ glfw::window::Key::F22 => Self::F22,
+ glfw::window::Key::F23 => Self::F23,
+ glfw::window::Key::F24 => Self::F24,
+ glfw::window::Key::F25 => Self::F25,
+ glfw::window::Key::Kp0 => Self::Kp0,
+ glfw::window::Key::Kp1 => Self::Kp1,
+ glfw::window::Key::Kp2 => Self::Kp2,
+ glfw::window::Key::Kp3 => Self::Kp3,
+ glfw::window::Key::Kp4 => Self::Kp4,
+ glfw::window::Key::Kp5 => Self::Kp5,
+ glfw::window::Key::Kp6 => Self::Kp6,
+ glfw::window::Key::Kp7 => Self::Kp7,
+ glfw::window::Key::Kp8 => Self::Kp8,
+ glfw::window::Key::Kp9 => Self::Kp9,
+ glfw::window::Key::KpDecimal => Self::KpDecimal,
+ glfw::window::Key::KpDivide => Self::KpDivide,
+ glfw::window::Key::KpMultiply => Self::KpMultiply,
+ glfw::window::Key::KpSubtract => Self::KpSubtract,
+ glfw::window::Key::KpAdd => Self::KpAdd,
+ glfw::window::Key::KpEnter => Self::KpEnter,
+ glfw::window::Key::KpEqual => Self::KpEqual,
+ glfw::window::Key::LeftShift => Self::LeftShift,
+ glfw::window::Key::LeftControl => Self::LeftControl,
+ glfw::window::Key::LeftAlt => Self::LeftAlt,
+ glfw::window::Key::LeftSuper => Self::LeftSuper,
+ glfw::window::Key::RightShift => Self::RightShift,
+ glfw::window::Key::RightControl => Self::RightControl,
+ glfw::window::Key::RightAlt => Self::RightAlt,
+ glfw::window::Key::RightSuper => Self::RightSuper,
+ glfw::window::Key::Menu => Self::Menu,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+pub enum KeyState
+{
+ Pressed,
+ Released,
+}
+
+impl KeyState
+{
+ fn from_glfw_key_state(glfw_key_state: glfw::window::KeyState) -> Option<Self>
+ {
+ match glfw_key_state {
+ glfw::window::KeyState::Pressed => Some(Self::Pressed),
+ glfw::window::KeyState::Released => Some(Self::Released),
+ glfw::window::KeyState::Repeat => None,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+pub enum MouseButton
+{
+ One,
+ Two,
+ Three,
+ Four,
+ Five,
+ Six,
+ Seven,
+ Eight,
+}
+
+impl MouseButton
+{
+ pub const LEFT: Self = Self::One;
+ pub const MIDDLE: Self = Self::Three;
+ pub const RIGHT: Self = Self::Two;
+
+ fn from_glfw_mouse_button(mouse_button: glfw::window::MouseButton) -> Self
+ {
+ match mouse_button {
+ glfw::window::MouseButton::One => Self::One,
+ glfw::window::MouseButton::Two => Self::Two,
+ glfw::window::MouseButton::Three => Self::Three,
+ glfw::window::MouseButton::Four => Self::Four,
+ glfw::window::MouseButton::Five => Self::Five,
+ glfw::window::MouseButton::Six => Self::Six,
+ glfw::window::MouseButton::Seven => Self::Seven,
+ glfw::window::MouseButton::Eight => Self::Eight,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+pub enum MouseButtonState
+{
+ Pressed,
+ Released,
+}
+
+impl MouseButtonState
+{
+ fn from_glfw_mouse_button_state(
+ mouse_button_state: glfw::window::MouseButtonState,
+ ) -> Self
+ {
+ match mouse_button_state {
+ glfw::window::MouseButtonState::Pressed => Self::Pressed,
+ glfw::window::MouseButtonState::Released => Self::Released,
+ }
+ }
+}
+
+bitflags! {
+ #[derive(Debug, Clone, Copy)]
+ pub struct KeyModifiers: i32 {
+ const SHIFT = glfw::window::KeyModifiers::SHIFT.bits();
+ const CONTROL = glfw::window::KeyModifiers::CONTROL.bits();
+ const ALT = glfw::window::KeyModifiers::ALT.bits();
+ const SUPER = glfw::window::KeyModifiers::SUPER.bits();
+ const CAPS_LOCK = glfw::window::KeyModifiers::CAPS_LOCK.bits();
+ const NUM_LOCK = glfw::window::KeyModifiers::NUM_LOCK.bits();
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+pub enum CursorMode
+{
+ /// Hides and grabs the cursor, providing virtual and unlimited cursor movement.
+ Disabled,
+
+ /// Makes the cursor invisible when it is over the content area of the window but
+ /// does not restrict the cursor from leaving.
+ Hidden,
+
+ /// Makes the cursor visible and behaving normally.
+ Normal,
+}
+
+impl CursorMode
+{
+ fn to_glfw_cursor_mode(self) -> glfw::window::CursorMode
+ {
+ match self {
+ Self::Disabled => glfw::window::CursorMode::Disabled,
+ Self::Hidden => glfw::window::CursorMode::Hidden,
+ Self::Normal => glfw::window::CursorMode::Normal,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+pub enum InputMode
+{
+ /// When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can be
+ /// enabled if available.
+ ///
+ /// Raw mouse motion is closer to the actual motion of the mouse across a surface. It
+ /// is not affected by the scaling and acceleration applied to the motion of the
+ /// desktop cursor. That processing is suitable for a cursor while raw motion is
+ /// better for controlling for example a 3D camera. Because of this, raw mouse motion
+ /// is only provided when the cursor is disabled.
+ RawMouseMotion,
+}
+
+impl InputMode
+{
+ fn to_glfw_input_mode(self) -> glfw::window::InputMode
+ {
+ match self {
+ Self::RawMouseMotion => glfw::window::InputMode::RawMouseMotion,
+ }
+ }
+}
+
#[derive(Debug)]
pub struct Extension
{