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-rw-r--r--src/main.rs44
1 files changed, 29 insertions, 15 deletions
diff --git a/src/main.rs b/src/main.rs
index d5154ae..4ede773 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -9,10 +9,13 @@ use engine::camera::fly::{
};
use engine::camera::{Active as ActiveCamera, Camera};
use engine::color::Color;
-use engine::data_types::dimens::{Dimens, Dimens3};
+use engine::data_types::dimens::Dimens3;
use engine::ecs::actions::Actions;
+use engine::ecs::event::component::Added;
+use engine::ecs::pair::Pair;
use engine::ecs::phase::START as START_PHASE;
use engine::ecs::sole::Single;
+use engine::ecs::system::observer::Observe;
use engine::input::Extension as InputExtension;
use engine::lighting::{AttenuationParams, GlobalLight, PointLight};
use engine::material::{Flags as MaterialFlags, Material};
@@ -22,12 +25,12 @@ use engine::mesh::cube::{
};
use engine::model::{Data as ModelData, Model};
use engine::renderer::opengl::Extension as OpenglRendererExtension;
+use engine::renderer::GraphicsProperties;
use engine::transform::WorldPosition;
use engine::vector::Vec3;
-use engine::window::{
- Builder as WindowBuilder,
- CursorMode,
- Extension as WindowExtension,
+use engine::windowing::window::{
+ CreationAttributes as WindowCreationAttributes,
+ CursorGrabMode as WindowCursorGrabMode,
Window,
};
use engine::Engine;
@@ -36,8 +39,6 @@ use tracing_subscriber::layer::SubscriberExt;
use tracing_subscriber::util::SubscriberInitExt;
use tracing_subscriber::EnvFilter;
-const WINDOW_SIZE: Dimens<u32> = Dimens { width: 1920, height: 1080 };
-
const YELLOW: Color<f32> = Color {
red: 0.988235294118,
green: 0.941176470588,
@@ -72,13 +73,11 @@ fn main() -> Result<(), Box<dyn Error>>
engine.register_system(*START_PHASE, init);
- engine.add_extension(OpenglRendererExtension::default());
+ engine.register_observer(configure_window_on_added);
+
+ engine.add_extension(engine::windowing::Extension::default());
- engine.add_extension(
- WindowExtension::new(WindowBuilder::default().multisampling_sample_count(8))
- .window_title("Game")
- .window_size(WINDOW_SIZE),
- );
+ engine.add_extension(OpenglRendererExtension::default());
engine.add_extension(FlyCameraExtension(FlyCameraOptions {
mouse_sensitivity: 0.2,
@@ -86,15 +85,30 @@ fn main() -> Result<(), Box<dyn Error>>
engine.add_extension(InputExtension::default());
+ engine.spawn((
+ WindowCreationAttributes::default().with_title("Game"),
+ GraphicsProperties::builder().debug(true).build(),
+ ));
+
engine.start();
Ok(())
}
-fn init(window: Single<Window>, mut assets: Single<Assets>, mut actions: Actions)
+fn configure_window_on_added(observe: Observe<Pair<Added, Window>>)
{
- window.set_cursor_mode(CursorMode::Disabled).unwrap();
+ for evt_match in &observe {
+ let mut window = evt_match.get_added_comp_mut();
+
+ window.cursor_visible = false;
+ window.cursor_grab_mode = WindowCursorGrabMode::Locked;
+ window.set_changed();
+ }
+}
+
+fn init(mut assets: Single<Assets>, mut actions: Actions)
+{
actions.spawn((
PointLight::builder()
.diffuse(YELLOW)