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author | HampusM <hampus@hampusmat.com> | 2023-11-02 20:22:33 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2023-11-02 20:22:33 +0100 |
commit | 9aafb51e0be1720019db1c3d0a294ce9a42653df (patch) | |
tree | 40881ff26bff5a928280223d8aced87e1370d63b /engine/vertex.glsl | |
parent | f2c54d47e6b61198520824117339aaa21c32accd (diff) |
feat(engine): add texturing
Diffstat (limited to 'engine/vertex.glsl')
-rw-r--r-- | engine/vertex.glsl | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engine/vertex.glsl b/engine/vertex.glsl index b0a2a13..61782c2 100644 --- a/engine/vertex.glsl +++ b/engine/vertex.glsl @@ -1,8 +1,10 @@ #version 330 core layout (location = 0) in vec3 pos; layout (location = 1) in vec3 color; +layout (location = 2) in vec2 texture_coords; out vec3 in_frag_color; +out vec2 in_texture_coords; uniform mat4 model; uniform mat4 view; @@ -13,4 +15,5 @@ void main() gl_Position = projection * view * model * vec4(pos, 1.0); in_frag_color = color; + in_texture_coords = texture_coords; } |