From 9aafb51e0be1720019db1c3d0a294ce9a42653df Mon Sep 17 00:00:00 2001 From: HampusM Date: Thu, 2 Nov 2023 20:22:33 +0100 Subject: feat(engine): add texturing --- engine/vertex.glsl | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engine/vertex.glsl') diff --git a/engine/vertex.glsl b/engine/vertex.glsl index b0a2a13..61782c2 100644 --- a/engine/vertex.glsl +++ b/engine/vertex.glsl @@ -1,8 +1,10 @@ #version 330 core layout (location = 0) in vec3 pos; layout (location = 1) in vec3 color; +layout (location = 2) in vec2 texture_coords; out vec3 in_frag_color; +out vec2 in_texture_coords; uniform mat4 model; uniform mat4 view; @@ -13,4 +15,5 @@ void main() gl_Position = projection * view * model * vec4(pos, 1.0); in_frag_color = color; + in_texture_coords = texture_coords; } -- cgit v1.2.3-18-g5258