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authorHampusM <hampus@hampusmat.com>2024-05-23 18:50:54 +0200
committerHampusM <hampus@hampusmat.com>2024-05-23 18:51:08 +0200
commit6d53e3b175fbaf379ef8400cdd1efeb725cf4ecd (patch)
treecbe64ff01e59e3dc9a9cfd8aa2457527d7521ad7 /engine/vertex.glsl
parente9504a3b90ef081dcd622381694f6c51e2844c2d (diff)
style(engine): fix whitespace in shaders
Diffstat (limited to 'engine/vertex.glsl')
-rw-r--r--engine/vertex.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/vertex.glsl b/engine/vertex.glsl
index ac24ef2..f282864 100644
--- a/engine/vertex.glsl
+++ b/engine/vertex.glsl
@@ -13,7 +13,7 @@ uniform mat4 projection;
void main()
{
- gl_Position = projection * view * model * vec4(pos, 1.0);
+ gl_Position = projection * view * model * vec4(pos, 1.0);
in_frag_pos = vec3(model * vec4(pos, 1.0));
in_texture_coords = texture_coords;