From 6d53e3b175fbaf379ef8400cdd1efeb725cf4ecd Mon Sep 17 00:00:00 2001 From: HampusM Date: Thu, 23 May 2024 18:50:54 +0200 Subject: style(engine): fix whitespace in shaders --- engine/vertex.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/vertex.glsl') diff --git a/engine/vertex.glsl b/engine/vertex.glsl index ac24ef2..f282864 100644 --- a/engine/vertex.glsl +++ b/engine/vertex.glsl @@ -13,7 +13,7 @@ uniform mat4 projection; void main() { - gl_Position = projection * view * model * vec4(pos, 1.0); + gl_Position = projection * view * model * vec4(pos, 1.0); in_frag_pos = vec3(model * vec4(pos, 1.0)); in_texture_coords = texture_coords; -- cgit v1.2.3-18-g5258