summaryrefslogtreecommitdiff
path: root/engine/src/rendering/backend/opengl
diff options
context:
space:
mode:
authorHampusM <hampus@hampusmat.com>2026-08-27 23:40:46 +0200
committerHampusM <hampus@hampusmat.com>2026-08-27 23:40:46 +0200
commit01ccfc06e3f6b7f9e7698837f313bf101a8902b7 (patch)
tree26cbc1e9b955d3bc432596418ace4bf7bcb87587 /engine/src/rendering/backend/opengl
parente406e3401b4c2e47c3652e43e88359c5885f52c2 (diff)
refactor(engine): reduce code repetition in gl rendering backend
Diffstat (limited to 'engine/src/rendering/backend/opengl')
-rw-r--r--engine/src/rendering/backend/opengl/graphics_mesh.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/src/rendering/backend/opengl/graphics_mesh.rs b/engine/src/rendering/backend/opengl/graphics_mesh.rs
index f6b7d56..29ae01a 100644
--- a/engine/src/rendering/backend/opengl/graphics_mesh.rs
+++ b/engine/src/rendering/backend/opengl/graphics_mesh.rs
@@ -244,7 +244,7 @@ impl GraphicsMesh
Ok(())
}
- pub fn destroy(&mut self, curr_gl_ctx: &GlCurrentContextWithFns)
+ pub fn destroy(&self, curr_gl_ctx: &GlCurrentContextWithFns)
{
self.vertex_arr.delete(curr_gl_ctx);
self.vertex_buffer.delete(curr_gl_ctx);