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author | HampusM <hampus@hampusmat.com> | 2024-11-16 20:44:55 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2024-11-16 20:44:55 +0100 |
commit | c932d2869f277da00ee6c6b787b530697c649dad (patch) | |
tree | 64fb669f8613866615a853c59308a41a0dec9978 | |
parent | 2a36d4a3ba097d7d93a273934f3ecf6e4a518a1b (diff) |
-rw-r--r-- | TODO.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -16,6 +16,7 @@ - [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state". It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd. Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96 +- [ ] New texture IDs are created for no reason. Crashes when on texture ID 31 - [ ] Audio - [ ] Transparent/translucent models - [ ] Animations |