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authorHampusM <hampus@hampusmat.com>2024-11-16 20:44:55 +0100
committerHampusM <hampus@hampusmat.com>2024-11-16 20:44:55 +0100
commitc932d2869f277da00ee6c6b787b530697c649dad (patch)
tree64fb669f8613866615a853c59308a41a0dec9978
parent2a36d4a3ba097d7d93a273934f3ecf6e4a518a1b (diff)
docs: update TODO listHEADmaster
-rw-r--r--TODO.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/TODO.md b/TODO.md
index 18c1952..ff6f12e 100644
--- a/TODO.md
+++ b/TODO.md
@@ -16,6 +16,7 @@
- [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd.
Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96
+- [ ] New texture IDs are created for no reason. Crashes when on texture ID 31
- [ ] Audio
- [ ] Transparent/translucent models
- [ ] Animations