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author | HampusM <hampus@hampusmat.com> | 2024-12-16 14:43:37 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2024-12-16 14:43:37 +0100 |
commit | ad0e8426ee122f419e92de437647930c82f30ba1 (patch) | |
tree | b003f58e657a195524cc21cdcd36a306b478fb22 | |
parent | f19ccb4fe2efd948b3e2276679c7dc11afb0142e (diff) |
docs: add items to TODO
-rw-r--r-- | TODO.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -13,6 +13,9 @@ - [ ] Effects using stencil buffer - [x] Remove position field from Camera component - [ ] Remove possible edge cases in ECS component storage +- [ ] Improve ECS component storage performance +- [ ] Investigate what happends when a entity has all of it's components removed. +- [ ] Add support for entities with no components - [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state". It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd. Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96 |