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authorHampusM <hampus@hampusmat.com>2024-12-16 14:43:37 +0100
committerHampusM <hampus@hampusmat.com>2024-12-16 14:43:37 +0100
commitad0e8426ee122f419e92de437647930c82f30ba1 (patch)
treeb003f58e657a195524cc21cdcd36a306b478fb22
parentf19ccb4fe2efd948b3e2276679c7dc11afb0142e (diff)
docs: add items to TODO
-rw-r--r--TODO.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/TODO.md b/TODO.md
index cc96f5a..f46bd13 100644
--- a/TODO.md
+++ b/TODO.md
@@ -13,6 +13,9 @@
- [ ] Effects using stencil buffer
- [x] Remove position field from Camera component
- [ ] Remove possible edge cases in ECS component storage
+- [ ] Improve ECS component storage performance
+- [ ] Investigate what happends when a entity has all of it's components removed.
+- [ ] Add support for entities with no components
- [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd.
Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96