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authorHampusM <hampus@hampusmat.com>2024-08-24 14:26:30 +0200
committerHampusM <hampus@hampusmat.com>2024-08-24 14:26:30 +0200
commit5876d106044a532541d2dc70c5515838e35b0df2 (patch)
tree3fa2d63c2ae40a895d7ac2dd3fbdee360727fe17
parent4e4a9d763d7bfd575c7e6c7f447be34b4429deee (diff)
docs: update todo
-rw-r--r--TODO.md7
1 files changed, 4 insertions, 3 deletions
diff --git a/TODO.md b/TODO.md
index 8c5fc45..18c1952 100644
--- a/TODO.md
+++ b/TODO.md
@@ -10,11 +10,12 @@
- [x] Add component events (removal & addition) in ECS framework
- [x] Make renderer not create new buffers each frame
- [ ] Multiple rendering passes
+ - [ ] Effects using stencil buffer
- [x] Remove position field from Camera component
-- [ ] Effects using stencil buffer
- [ ] Remove possible edge cases in ECS component storage
-- [ ] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
- It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd
+- [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
+ It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd.
+ Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96
- [ ] Audio
- [ ] Transparent/translucent models
- [ ] Animations