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author | HampusM <hampus@hampusmat.com> | 2025-01-05 22:23:50 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2025-01-05 22:23:50 +0100 |
commit | 49d954830c1872461b779847907328d50e4364e9 (patch) | |
tree | 629af077796416b26d29ca11f11e270e84f7982e | |
parent | 23c49a0f5c908d9b2476c408f30b37118cd8e28f (diff) |
docs: add items to TODO
-rw-r--r-- | TODO.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -13,7 +13,10 @@ - [ ] Effects using stencil buffer - [x] Remove position field from Camera component - [ ] Remove possible edge cases in ECS component storage + - [ ] A Query<()> yields all components. Should this be the behaviour? - [ ] Improve ECS component storage performance + - [ ] Give archetypes edges for faster component addition & removal + - [ ] Store components of the same kind in the same memory allocation (not boxed) - [ ] Investigate what happends when a entity has all of it's components removed. - [x] Add support for entities with no components - [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state". |