diff options
author | HampusM <hampus@hampusmat.com> | 2024-08-16 19:46:54 +0200 |
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committer | HampusM <hampus@hampusmat.com> | 2024-08-16 19:46:54 +0200 |
commit | 0f7811f3cba24c8a5927d5bcdfb30dd94de87102 (patch) | |
tree | 03908e940c13f68ab03782384c09ab7b8ef85919 | |
parent | 77e0e30f6faedadae3ff57f2b3abb0548a6a27f1 (diff) |
docs: update todo
-rw-r--r-- | TODO.md | 22 |
1 files changed, 15 insertions, 7 deletions
@@ -2,16 +2,24 @@ - [x] Non-hardcoded projection settings - [x] Model importing - [x] Multiple light sources -- [ ] Fix the ECS member crate "extension" example -- [ ] Make ECS framework use archetypes -- [ ] Add support for entity tags in ECS framework -- [ ] Add support for adding components to entities at runtime in ECS framework -- [ ] Add support for removing components from entities at runtime in ECS framework -- [ ] Add support for entity relationships in ECS framework -- [ ] Add component events (removal & addition) in ECS framework +- [x] Fix the ECS member crate "extension" example +- [x] Make ECS framework use archetypes +- [x] Add support for adding components to entities at runtime in ECS framework +- [x] Add support for removing components from entities at runtime in ECS framework +- [x] Add support for entity relationships in ECS framework +- [x] Add component events (removal & addition) in ECS framework +- [ ] Make renderer not create new buffers each frame +- [ ] Multiple rendering passes +- [ ] Make projection changable +- [ ] Remove position field from Camera component +- [ ] Effects using stencil buffer +- [ ] Remove possible edge cases in ECS component storage +- [ ] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state". + It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd - [ ] Audio - [ ] Transparent/translucent models - [ ] Animations - [ ] Physics - [ ] Rotation (using quaternions) +- [ ] Add support for entity tags in ECS framework |