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authorHampusM <hampus@hampusmat.com>2024-08-16 19:46:54 +0200
committerHampusM <hampus@hampusmat.com>2024-08-16 19:46:54 +0200
commit0f7811f3cba24c8a5927d5bcdfb30dd94de87102 (patch)
tree03908e940c13f68ab03782384c09ab7b8ef85919
parent77e0e30f6faedadae3ff57f2b3abb0548a6a27f1 (diff)
docs: update todo
-rw-r--r--TODO.md22
1 files changed, 15 insertions, 7 deletions
diff --git a/TODO.md b/TODO.md
index 76a45bb..0a3b8d9 100644
--- a/TODO.md
+++ b/TODO.md
@@ -2,16 +2,24 @@
- [x] Non-hardcoded projection settings
- [x] Model importing
- [x] Multiple light sources
-- [ ] Fix the ECS member crate "extension" example
-- [ ] Make ECS framework use archetypes
-- [ ] Add support for entity tags in ECS framework
-- [ ] Add support for adding components to entities at runtime in ECS framework
-- [ ] Add support for removing components from entities at runtime in ECS framework
-- [ ] Add support for entity relationships in ECS framework
-- [ ] Add component events (removal & addition) in ECS framework
+- [x] Fix the ECS member crate "extension" example
+- [x] Make ECS framework use archetypes
+- [x] Add support for adding components to entities at runtime in ECS framework
+- [x] Add support for removing components from entities at runtime in ECS framework
+- [x] Add support for entity relationships in ECS framework
+- [x] Add component events (removal & addition) in ECS framework
+- [ ] Make renderer not create new buffers each frame
+- [ ] Multiple rendering passes
+- [ ] Make projection changable
+- [ ] Remove position field from Camera component
+- [ ] Effects using stencil buffer
+- [ ] Remove possible edge cases in ECS component storage
+- [ ] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
+ It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd
- [ ] Audio
- [ ] Transparent/translucent models
- [ ] Animations
- [ ] Physics
- [ ] Rotation (using quaternions)
+- [ ] Add support for entity tags in ECS framework