Age | Commit message (Expand) | Author |
2022-06-13 | fix: add statusline length check | HampusM |
2022-06-13 | feat: add current mode to statusline | HampusM |
2022-06-13 | refactor: move set section lengths to game | HampusM |
2022-06-13 | refactor: change normal mode cursor style to steady block | HampusM |
2022-06-13 | refactor: improve configuring cursor style | HampusM |
2022-06-13 | refactor: remove living cell count from statusline | HampusM |
2022-06-13 | refactor: improve scene size display in statusline | HampusM |
2022-06-13 | refactor: clarify generation speed in statusline | HampusM |
2022-06-13 | refactor: add include <filesystem> in game.cpp | HampusM |
2022-06-13 | feat: add reading RLE files | HampusM |
2022-06-13 | fix: prevent A, B, C & D from being interpreted as arrow keys | HampusM |
2022-06-13 | fix: prevent birth cells from trespassing statusline | HampusM |
2022-06-13 | feat: implement command mode | HampusM |
2022-06-13 | refactor: move components to game folder | HampusM |
2022-06-13 | refactor: give game responsibility of statusline | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | fix: index cursor x position from 0 | HampusM |
2022-06-13 | fix: prevent update position in statusline on cursor move fail | HampusM |
2022-06-13 | feat: add ability to change generation speed | HampusM |
2022-06-13 | feat: add deleting cells | HampusM |
2022-06-13 | perf: decrease update speeds | HampusM |
2022-06-13 | fix: prevent ignoring generation update speed | HampusM |
2022-06-13 | refactor: rename .tpp files to end with _impl.hpp | HampusM |
2022-06-13 | feat: implement game of lifev0.1.0 | HampusM |
2022-06-13 | refactor: improve input handling in game loop | HampusM |
2022-06-13 | feat: add incrementing generation | HampusM |
2022-06-13 | refactor: replace last subscriber patterned code | HampusM |
2022-06-13 | refactor: remove unneccessary statusline section | HampusM |
2022-06-13 | refactor: improve input handling & remove commands | HampusM |
2022-06-13 | feat: add update speed monitoring | HampusM |
2022-06-13 | refactor: remove statusline as game dependency | HampusM |
2022-06-13 | refactor: remove window class | HampusM |
2022-06-13 | style: change braced list & bracket style | HampusM |
2022-06-13 | refactor: move statusline to engine graphics folder | HampusM |
2022-06-13 | refactor: clean up statusline | HampusM |
2022-06-13 | refactor: seperate statusline related concerns | HampusM |
2022-06-13 | style: improve function and brace styling | HampusM |
2022-06-13 | style: add nodiscard to private statusline method | HampusM |
2022-06-13 | refactor: use trailing return types | HampusM |
2022-06-13 | fix: resolve statusline overlap bug | HampusM |
2022-06-13 | feat: implement generations & multithreading | HampusM |
2022-06-13 | refactor: remove strings header file | HampusM |
2022-06-13 | refactor: move updating status from the move cursor command | HampusM |
2022-06-13 | refactor: move on start & on exit details to the game class | HampusM |
2022-06-13 | refactor: improve input configuring structure | HampusM |
2022-06-13 | perf: add noexcept almost everywhere | HampusM |
2022-06-13 | refactor: rename game initializer & move input config | HampusM |
2022-06-13 | refactor: add cursor controller interface | HampusM |
2022-06-13 | fix: change move cursor argument to non-const reference | HampusM |
2022-06-13 | refactor: move directions to vector2 & make vector2 hashable | HampusM |