Age | Commit message (Expand) | Author |
2022-07-01 | refactor: matrix add get_size method | HampusM |
2022-06-29 | refactor: add termios abstraction | HampusM |
2022-06-28 | refactor: improve includes with iwyu | HampusM |
2022-06-27 | refactor: use int types from std namespace | HampusM |
2022-06-23 | perf: reduce cout flushing | HampusM |
2022-06-23 | feat: add statusline mode styling | HampusM |
2022-06-13 | refactor: move matrix iterator to engine graphics folder | HampusM |
2022-06-13 | refactor: remove unused cursor controller dependency from scene | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | refactor: rename .tpp files to end with _impl.hpp | HampusM |
2022-06-13 | feat: implement game of lifev0.1.0 | HampusM |
2022-06-13 | refactor: have cursor controller inverting input positions | HampusM |
2022-06-13 | refactor: use char as matrix element in scene | HampusM |
2022-06-13 | refactor: replace last subscriber patterned code | HampusM |
2022-06-13 | refactor: improve input handling & remove commands | HampusM |
2022-06-13 | refactor: remove window class | HampusM |
2022-06-13 | style: change braced list & bracket style | HampusM |
2022-06-13 | refactor: move statusline to engine graphics folder | HampusM |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM |
2022-06-13 | style: improve function and brace styling | HampusM |
2022-06-13 | refactor: use trailing return types | HampusM |
2022-06-13 | refactor: replace string matrix with template matrix | HampusM |
2022-06-13 | feat: implement generations & multithreading | HampusM |
2022-06-13 | refactor: move updating status from the move cursor command | HampusM |
2022-06-13 | feat: add inserting cells | HampusM |
2022-06-13 | refactor: implement matrix iterator | HampusM |
2022-06-13 | perf: add noexcept almost everywhere | HampusM |
2022-06-13 | feat: add status bar background color | HampusM |
2022-06-13 | feat: add status bar | HampusM |
2022-06-13 | refactor: rename game initializer & move input config | HampusM |
2022-06-13 | refactor: make vector2 data int32_t | HampusM |
2022-06-13 | refactor: replace unsigned int with uint32_t | HampusM |
2022-06-13 | refactor: improve getters & setters for vector2 & bounds | HampusM |
2022-06-13 | refactor: make vector2 & bounds data classes | HampusM |
2022-06-13 | feat: add moving cursor | HampusM |
2022-06-13 | add basic engine graphics | HampusM |
2022-06-13 | add game & vector2 | HampusM |