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game-of-life
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A c++ Linux CLI implementation of John Conway's game of life
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src
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engine
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graphics
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scene.cpp
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2022-06-27
refactor: use int types from std namespace
HampusM
2022-06-13
refactor: remove unused cursor controller dependency from scene
HampusM
2022-06-13
refactor: decouple statusline from scene & cursor controller
HampusM
Might be slightly slower than previously though...
2022-06-13
feat: implement game of life
v0.1.0
HampusM
2022-06-13
refactor: use char as matrix element in scene
HampusM
2022-06-13
refactor: improve input handling & remove commands
HampusM
2022-06-13
refactor: remove window class
HampusM
2022-06-13
style: change braced list & bracket style
HampusM
2022-06-13
style: improve function and brace styling
HampusM
2022-06-13
refactor: use trailing return types
HampusM
2022-06-13
feat: implement generations & multithreading
HampusM
2022-06-13
refactor: move updating status from the move cursor command
HampusM
2022-06-13
feat: add inserting cells
HampusM
2022-06-13
perf: add noexcept almost everywhere
HampusM
2022-06-13
feat: add status bar background color
HampusM
2022-06-13
feat: add status bar
HampusM
2022-06-13
feat: add moving cursor
HampusM
2022-06-13
add basic engine graphics
HampusM