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authorHampusM <hampus@hampusmat.com>2022-06-08 16:21:40 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:57:01 +0200
commitdcc6d3d5cafe47d53d1b321476bf73bb2d65ae9b (patch)
tree8fabd71b3f71d82a63694031dda1a89c49fb4f15 /src/engine/graphics/scene.cpp
parent3f9004b598fc8006576db9b8d2ae4e080101101b (diff)
refactor: remove unused cursor controller dependency from scene
Diffstat (limited to 'src/engine/graphics/scene.cpp')
-rw-r--r--src/engine/graphics/scene.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index e0f4da6..e4bdb6e 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -9,12 +9,8 @@
#include <iostream>
#include <sys/ioctl.h>
-Scene::Scene(
- IMatrixFactory<MatrixElement> matrix_factory,
- std::shared_ptr<ICursorController> cursor_controller) noexcept
- : _matrix(matrix_factory(size())),
- _cursor_controller(std::move(cursor_controller)),
- _is_shown(false)
+Scene::Scene(const IMatrixFactory<MatrixElement> &matrix_factory) noexcept
+ : _matrix(matrix_factory(size())), _is_shown(false)
{
_matrix->fill(' ');
}