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authorHampusM <hampus@hampusmat.com>2022-06-12 14:32:03 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:57:01 +0200
commit4d3d1a9e935af44277e19c47004903fb43cbbde1 (patch)
tree7716449ffe1111e34495e7f43964ae5d6bf2fdfc /src/game/status_manager.cpp
parente0021112e98639baeee0aae3a483bb725cc99d57 (diff)
refactor: improve scene size display in statusline
Diffstat (limited to 'src/game/status_manager.cpp')
-rw-r--r--src/game/status_manager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index ac86e0a..b30bd82 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -15,7 +15,7 @@ void StatusManager::bind(const std::shared_ptr<IStatusLine> &statusline) noexcep
_statusline->set_section_length(StatusLineSection::E, 25);
_statusline->set_section_length(StatusLineSection::F, 30);
_statusline->set_section_length(StatusLineSection::G, 30);
- _statusline->set_section_length(StatusLineSection::H, 30);
+ _statusline->set_section_length(StatusLineSection::H, 20);
}
void StatusManager::set_section_title(