diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-10 19:12:31 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 38f14606c78c119d452f302f17329455e29a9a6f (patch) | |
tree | 03f6dfd9d3576e87260f7cb3bc436ad076b629c5 /src/game/game.cpp | |
parent | 09848ad31af6a1c70d64fccee711e231afb5a77f (diff) |
refactor: rename game initializer & move input config
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r-- | src/game/game.cpp | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 0773f2c..dafa847 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -1,14 +1,3 @@ #include "game.hpp" -#include <utility> - -Game::Game(std::shared_ptr<IInputConfigurator> input_configurator) - : _input_configurator(std::move(input_configurator)) -{ -} - -void Game::run(IScene & /*scene*/, IInputHandler &input_handler) -{ - _input_configurator->configure(input_handler); - input_handler.listen(); -} +void Game::run() {} |