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#pragma once
#include "interfaces/enemy.hpp"
#include <yacppdic/auto_wirable.hpp>
class Enemy : public IEnemy, public yacppdic::AutoWirable<IEnemy, Enemy>
{
public:
explicit Enemy(int health) noexcept;
[[nodiscard]] auto get_health() const noexcept -> int override;
void do_damage(int damage) noexcept override;
private:
int _health = 120;
};
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