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multi-vec
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Struct of arrays data structure for Rust
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17 hours
test: add & improve push tests
HEAD
master
HampusM
17 hours
perf: use alloc instead of realloc
HampusM
17 hours
fix: pad layouts to alignment
HampusM
17 hours
feat: add immutable field slice iter
HampusM
17 hours
feat: add field_cnt function
HampusM
20 hours
feat: add get_item_mut fn to FieldSliceMut
HampusM
20 hours
refactor: renames fns get_field* to get_field_slice*
HampusM
20 hours
test: add drop tests
HampusM
20 hours
refactor: improve drop fn & tests
HampusM
20 hours
feat: add get_field function
HampusM
20 hours
feat: make unsized fields not cause UB
HampusM
20 hours
refactor: comment out get_all & make ptr to MaybeUninit<u8>
HampusM
20 hours
feat: allow for dynamic fields
HampusM
2024-08-27
refactor: fix clippy lints
HampusM
2024-08-27
feat: make MultiVec implement Default
HampusM
2024-08-27
chore: add attribute to enable clippy lints all & pedantic
HampusM
2024-08-27
feat: add function to get slice with fields of all items
HampusM
2024-08-27
feat: make MultiVec implement FromIterator
HampusM
2024-08-27
docs: add documentation comment to with_capacity function
HampusM
2024-08-27
test: add unit test for get function
HampusM
2024-08-27
fix: call with write_item function with correct index
HampusM
2024-08-27
test: add push function unit tests
HampusM
2024-08-26
feat: add function create new MultiVec with capacity
HampusM
2024-08-26
feat: make get function return Option
HampusM
2024-08-26
docs: add documentation comments
HampusM
2024-08-26
feat: add function to get if is empty
HampusM
2024-08-26
feat: add functions to get length & capacity
HampusM
2024-08-26
feat: add amortization
HampusM
2024-08-26
feat: add support for containing more than 1 item
HampusM
2024-08-25
add implementation base
HampusM