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path: root/src/mazerator.c
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#include "grid.h"
#include "maze.h"
#include "position.h"
#include "utils.h"
#include <getopt.h>
#include <stdio.h>
#include <stdlib.h>

void optarg_error(char arg, char *error)
{
	printf("Error: Invalid option argument for -%c. %s\n", arg, error);
	exit(EXIT_FAILURE);
}

void validate_start_coords(unsigned int start_x, unsigned int start_y, unsigned int width,
						   unsigned int height)
{
	char *error_format =
		"Error: The %s start coordinate is not allowed to be higher than the maze's %s\n";

	if (start_x > width)
	{
		printf(error_format, "x", "width");
		exit(EXIT_FAILURE);
	}

	if (start_y > height)
	{
		printf(error_format, "y", "height");
		exit(EXIT_FAILURE);
	}
}

void get_seed(unsigned int *seed_dst)
{
	FILE *urandom = fopen("/dev/urandom", "r");
	fread(seed_dst, sizeof(*seed_dst), 1, urandom);
	fclose(urandom);
}

const struct option options[] = {{"width", required_argument, NULL, 'w'},
								 {"heigth", required_argument, NULL, 'h'},
								 {"wall", required_argument, NULL, 'W'},
								 {"seed", required_argument, NULL, 's'},
								 {"start-x", required_argument, NULL, 'x'},
								 {"start-y", required_argument, NULL, 'y'},
								 {"help", no_argument, NULL, 0},
								 {NULL, 0, NULL, 0}};

int main(int argc, char *argv[])
{
	unsigned int maze_width = 40U;
	unsigned int maze_height = 20U;

	unsigned int *start_x = NULL;
	unsigned int *start_y = NULL;

	unsigned int *seed = NULL;

	char *wall = "█";

	int arg;
	while ((arg = getopt_long(argc, argv, "w:h:W:s:x:y:", options, NULL)) != -1)
	{
		char *err = NULL;

		switch (arg)
		{
		case 'w':
			maze_width = str_to_uint(optarg, &err);

			if (err != NULL)
				optarg_error(arg, err);

			if (maze_width == 0)
				optarg_error(arg, "It should not be 0");

			break;
		case 'h':
			maze_height = str_to_uint(optarg, &err);

			if (err != NULL)
				optarg_error(arg, err);

			if (maze_height == 0)
				optarg_error(arg, "It should not be 0");

			break;
		case 'x':
			start_x = malloc_s(sizeof(unsigned int *));
			*start_x = str_to_uint(optarg, &err);

			if (err != NULL)
				optarg_error(arg, err);

			break;
		case 'y':
			start_y = malloc_s(sizeof(unsigned int *));
			*start_y = str_to_uint(optarg, &err);

			if (err != NULL)
				optarg_error(arg, err);

			break;
		case 'W':
			wall = optarg;
			break;
		case 's':
			seed = malloc_s(sizeof(unsigned int *));
			*seed = str_to_uint(optarg, &err);

			if (err != NULL)
				optarg_error(arg, err);

			if (*seed == 0)
				optarg_error(arg, "It should not be 0");

			break;
		case 0:
			printf("Usage: %s [OPTION]...\n\n"
				   "Options:\n"
				   "  -w, --width WIDTH       The width of the maze (Default: 40)\n"
				   "  -h, --heigth HEIGHT     The heigth of the maze (Default: 20)\n"
				   "  -x, --start-x X         The x coordinate for the start position "
				   "(Default: random)\n"
				   "  -y, --start-y Y         The y coordinate for the start position "
				   "(Default: random)\n"
				   "  -W, --wall WALL         Single character used as maze walls "
				   "(Default: '█')\n"
				   "  -s, --seed SEED         The randomization seed used for maze "
				   "generation\n"
				   "  --help                  Displays usage information\n",
				   argv[0]);
			exit(0);
		case '?':
			printf("\nTry '%s --help' for more information\n", argv[0]);
			exit(EXIT_FAILURE);
		}
	}

	if (seed == NULL)
	{
		seed = malloc_s(sizeof(unsigned int *));
		get_seed(seed);
	}

	srand(*seed);
	free(seed);

	if (start_x == NULL)
	{
		start_x = malloc_s(sizeof(unsigned int *));
		*start_x = rand() % maze_width;
	}

	if (start_y == NULL)
	{
		start_y = malloc_s(sizeof(unsigned int *));
		*start_y = rand() % maze_height;
	}

	validate_start_coords(*start_x, *start_y, maze_width, maze_height);

	Position start_pos = position_create(*start_x * 2U + 1U, *start_y * 2U + 1U);

	Grid grid = grid_create(maze_width * 2U + 1U, maze_height * 2U + 1U, wall);

	grid_to_maze(grid, start_pos);

	grid_print(grid);

	grid_destroy(grid);

	free(start_x);
	free(start_y);
}