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#ifndef MAZE_H
#define MAZE_H
#include "position_stack.h"
struct MazeSize
{
int width;
int height;
};
struct Maze
{
char ***grid;
struct MazeSize size;
};
struct Maze maze_create(struct MazeSize size, char *wall);
void maze_excavate(struct Maze maze, struct Position start_pos);
void maze_print(char ***maze, int width, int height);
#endif
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