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#ifndef MAZE_H
#define MAZE_H

#include "position_stack.h"

struct MazeSize
{
	int width;
	int height;
};

struct Maze
{
	char ***grid;
	struct MazeSize size;
};

struct Maze maze_create(struct MazeSize size, char *wall);

void maze_excavate(struct Maze maze, struct Position start_pos);

void maze_print(char ***maze, int width, int height);

#endif