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+#ifndef MAZE_HPP
+#define MAZE_HPP
+
+#include "matrix.hpp"
+#include "vector2.hpp"
+#include <memory>
+#include <random>
+#include <string>
+
+/**
+ * Turns a matrix into a maze.
+ *
+ * @param matrix A matrix
+ * @param start_pos The start position in the matrix
+ * @param space_element A matrix element used to indicate a space in a maze
+ * @param random_gen A pseudo-random number generator
+ */
+template <typename Element>
+void matrix_to_maze(Matrix<Element> *matrix, std::shared_ptr<Vector2> start_pos,
+ Element space_element, std::mt19937 random_gen);
+
+#include "maze.tpp"
+
+#endif