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authorHampusM <hampus@hampusmat.com>2022-01-09 21:47:23 +0100
committerHampusM <hampus@hampusmat.com>2022-01-09 21:47:23 +0100
commit8ceb79db1d0687bba005cef4a77bb889bf7ec3c3 (patch)
treeb7c13359f652506d60c8556ea386ae8d50bfc5bc /src/mazerator.c
parent097aa95c1f0cb159e7d9d0a3edf9284c421ee298 (diff)
refactor: rewrite to c++
Diffstat (limited to 'src/mazerator.c')
-rw-r--r--src/mazerator.c176
1 files changed, 0 insertions, 176 deletions
diff --git a/src/mazerator.c b/src/mazerator.c
deleted file mode 100644
index 9926c1e..0000000
--- a/src/mazerator.c
+++ /dev/null
@@ -1,176 +0,0 @@
-#include "grid.h"
-#include "maze.h"
-#include "position.h"
-#include "utils.h"
-#include <getopt.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-void optarg_error(char arg, char *error)
-{
- printf("Error: Invalid option argument for -%c. %s\n", arg, error);
- exit(EXIT_FAILURE);
-}
-
-void validate_start_coords(unsigned int start_x, unsigned int start_y, unsigned int width,
- unsigned int height)
-{
- char *error_format =
- "Error: The %s start coordinate is not allowed to be higher than the maze's %s\n";
-
- if (start_x > width)
- {
- printf(error_format, "x", "width");
- exit(EXIT_FAILURE);
- }
-
- if (start_y > height)
- {
- printf(error_format, "y", "height");
- exit(EXIT_FAILURE);
- }
-}
-
-void get_seed(unsigned int *seed_dst)
-{
- FILE *urandom = fopen("/dev/urandom", "r");
- fread(seed_dst, sizeof(*seed_dst), 1, urandom);
- fclose(urandom);
-}
-
-const struct option options[] = {{"width", required_argument, NULL, 'w'},
- {"heigth", required_argument, NULL, 'h'},
- {"wall", required_argument, NULL, 'W'},
- {"seed", required_argument, NULL, 's'},
- {"start-x", required_argument, NULL, 'x'},
- {"start-y", required_argument, NULL, 'y'},
- {"help", no_argument, NULL, 0},
- {NULL, 0, NULL, 0}};
-
-int main(int argc, char *argv[])
-{
- unsigned int maze_width = 40U;
- unsigned int maze_height = 20U;
-
- unsigned int *start_x = NULL;
- unsigned int *start_y = NULL;
-
- unsigned int *seed = NULL;
-
- char *wall = "█";
-
- int arg;
- while ((arg = getopt_long(argc, argv, "w:h:W:s:x:y:", options, NULL)) != -1)
- {
- char *err = NULL;
-
- switch (arg)
- {
- case 'w':
- maze_width = str_to_uint(optarg, &err);
-
- if (err != NULL)
- optarg_error(arg, err);
-
- if (maze_width == 0)
- optarg_error(arg, "It should not be 0");
-
- break;
- case 'h':
- maze_height = str_to_uint(optarg, &err);
-
- if (err != NULL)
- optarg_error(arg, err);
-
- if (maze_height == 0)
- optarg_error(arg, "It should not be 0");
-
- break;
- case 'x':
- start_x = malloc_s(sizeof(unsigned int *));
- *start_x = str_to_uint(optarg, &err);
-
- if (err != NULL)
- optarg_error(arg, err);
-
- break;
- case 'y':
- start_y = malloc_s(sizeof(unsigned int *));
- *start_y = str_to_uint(optarg, &err);
-
- if (err != NULL)
- optarg_error(arg, err);
-
- break;
- case 'W':
- wall = optarg;
- break;
- case 's':
- seed = malloc_s(sizeof(unsigned int *));
- *seed = str_to_uint(optarg, &err);
-
- if (err != NULL)
- optarg_error(arg, err);
-
- if (*seed == 0)
- optarg_error(arg, "It should not be 0");
-
- break;
- case 0:
- printf("Usage: %s [OPTION]...\n\n"
- "Options:\n"
- " -w, --width WIDTH The width of the maze (Default: 40)\n"
- " -h, --heigth HEIGHT The heigth of the maze (Default: 20)\n"
- " -x, --start-x X The x coordinate for the start position "
- "(Default: random)\n"
- " -y, --start-y Y The y coordinate for the start position "
- "(Default: random)\n"
- " -W, --wall WALL Single character used as maze walls "
- "(Default: '█')\n"
- " -s, --seed SEED The randomization seed used for maze "
- "generation\n"
- " --help Displays usage information\n",
- argv[0]);
- exit(0);
- case '?':
- printf("\nTry '%s --help' for more information\n", argv[0]);
- exit(EXIT_FAILURE);
- }
- }
-
- if (seed == NULL)
- {
- seed = malloc_s(sizeof(unsigned int *));
- get_seed(seed);
- }
-
- srand(*seed);
- free(seed);
-
- if (start_x == NULL)
- {
- start_x = malloc_s(sizeof(unsigned int *));
- *start_x = rand() % maze_width;
- }
-
- if (start_y == NULL)
- {
- start_y = malloc_s(sizeof(unsigned int *));
- *start_y = rand() % maze_height;
- }
-
- validate_start_coords(*start_x, *start_y, maze_width, maze_height);
-
- Position start_pos = position_create(*start_x * 2U + 1U, *start_y * 2U + 1U);
-
- Grid grid = grid_create(maze_width * 2U + 1U, maze_height * 2U + 1U, wall);
-
- grid_to_maze(grid, start_pos);
-
- grid_print(grid);
-
- grid_destroy(grid);
-
- free(start_x);
- free(start_y);
-}