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authorHampusM <hampus@hampusmat.com>2022-02-13 20:54:02 +0100
committerHampusM <hampus@hampusmat.com>2022-02-13 20:54:02 +0100
commit176d6141c87a180b251bacaee656808bad17498b (patch)
tree9d3893014eeb8be293cf8928044925c379739d24 /src/maze.hpp
parentb0c265ee3d94921f55266a679d3801a4d2b4505b (diff)
refactor: add random number generation abstraction
Diffstat (limited to 'src/maze.hpp')
-rw-r--r--src/maze.hpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/maze.hpp b/src/maze.hpp
index e525d70..650e60a 100644
--- a/src/maze.hpp
+++ b/src/maze.hpp
@@ -2,8 +2,8 @@
#include "engine/matrix.hpp"
#include "engine/vector2.hpp"
+#include "random_generator.hpp"
#include <memory>
-#include <random>
#include <string>
/**
@@ -16,6 +16,7 @@
*/
template <typename Element>
void matrix_to_maze(Matrix<Element> *matrix, std::shared_ptr<Vector2> start_pos,
- Element space_element, std::mt19937 random_gen);
+ Element space_element,
+ std::shared_ptr<RandomNumberGenerator> random_gen);
#include "maze.tpp"