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use std::cell::RefCell;
use std::ffi::{c_int, CStr, CString};
use std::panic::catch_unwind;
use std::ptr::null_mut;
use crate::init::{initialize, Glfw};
use crate::{get_glfw_error, Error};
#[derive(Debug)]
pub struct Window
{
_init: Glfw,
handle: *mut crate::ffi::GLFWwindow,
}
impl Window
{
/// Creates a new window.
///
/// # Errors
/// Will return `Err` if
/// - The title contains an internal nul byte
/// - A GLFW error occurs
pub fn create(size: &Size, title: &str) -> Result<Self, Error>
{
let init = initialize()?;
let c_title =
CString::new(title).map_err(|_| Error::InternalNulByteInWindowTitle)?;
// SAFETY: The initialize function makes sure the current thread is the main
// thread
let handle = unsafe {
#[allow(clippy::cast_possible_wrap)]
crate::ffi::glfwCreateWindow(
size.width as i32,
size.height as i32,
c_title.as_ptr(),
null_mut(),
null_mut(),
)
};
get_glfw_error()?;
Ok(Self {
_init: init,
handle,
})
}
/// Makes the context of the window current for the calling thread.
///
/// # Errors
/// Will return `Err` if a GLFW platform error occurs or if no OpenGL context is
/// present.
pub fn make_context_current(&self) -> Result<(), Error>
{
unsafe { crate::ffi::glfwMakeContextCurrent(self.handle) };
get_glfw_error()?;
Ok(())
}
/// Returns the address of the specified OpenGL function, if it is supported by the
/// current context.
///
/// # Errors
/// Will return `Err` if a GLFW platform error occurs or if no current context has
/// been set.
pub fn get_proc_address(
&self,
proc_name: &CStr,
) -> Result<unsafe extern "C" fn(), Error>
{
let proc_addr = unsafe { crate::ffi::glfwGetProcAddress(proc_name.as_ptr()) };
get_glfw_error()?;
// SAFETY: Is only None when a error has occured and that case is handled above
Ok(unsafe { proc_addr.unwrap_unchecked() })
}
/// Processes all pending events.
///
/// # Errors
/// Will return `Err` if a GLFW platform error occurs.
pub fn poll_events(&self) -> Result<(), Error>
{
// SAFETY: The initialize function (called when the window is created) makes sure
// the current thread is the main thread
unsafe { crate::ffi::glfwPollEvents() };
get_glfw_error()?;
Ok(())
}
/// Swaps the front and back buffers of the window.
///
/// # Errors
/// Will return `Err` if a GLFW platform error occurs or if no OpenGL window context
/// is present.
pub fn swap_buffers(&self) -> Result<(), Error>
{
unsafe {
crate::ffi::glfwSwapBuffers(self.handle);
};
get_glfw_error()?;
Ok(())
}
/// Returns whether or not the window should close.
#[must_use]
pub fn should_close(&self) -> bool
{
let should_close = unsafe { crate::ffi::glfwWindowShouldClose(self.handle) };
should_close == crate::ffi::GLFW_TRUE
}
/// Retrieves the size of the window.
///
/// # Errors
/// Will return `Err` if a GLFW platform error occurs.
pub fn size(&self) -> Result<Size, Error>
{
let mut width = 0;
let mut height = 0;
// SAFETY: The initialize function (called when the window is created) makes sure
// the current thread is the main thread
unsafe { crate::ffi::glfwGetWindowSize(self.handle, &mut width, &mut height) };
get_glfw_error()?;
#[allow(clippy::cast_sign_loss)]
Ok(Size {
width: width as u32,
height: height as u32,
})
}
pub fn set_framebuffer_size_callback(&self, callback: impl Fn(Size) + 'static)
{
FRAMEBUFFER_SIZE_CB.with_borrow_mut(|framebuffer_size_cb| {
*framebuffer_size_cb = Some(Box::new(callback));
});
// SAFETY: The initialize function (called when the window is created) makes sure
// the current thread is the main thread
unsafe {
crate::ffi::glfwSetFramebufferSizeCallback(
self.handle,
Some(framebuffer_size_callback),
);
}
}
}
/// Window size.
pub struct Size
{
pub width: u32,
pub height: u32,
}
type FramebufferSizeCb = Box<dyn Fn(Size)>;
thread_local! {
static FRAMEBUFFER_SIZE_CB: RefCell<Option<FramebufferSizeCb>> = RefCell::new(None);
}
extern "C" fn framebuffer_size_callback(
_window: *mut crate::ffi::GLFWwindow,
c_width: c_int,
c_height: c_int,
)
{
// Width and height can't possibly have their sign bit set
let width = u32::from_le_bytes(c_width.to_le_bytes());
let height = u32::from_le_bytes(c_height.to_le_bytes());
// Unwinds are catched because unwinding from Rust code into foreign code is UB.
let res = catch_unwind(|| {
FRAMEBUFFER_SIZE_CB
.try_with(|framebuffer_size_cb| {
if let Some(cb) = framebuffer_size_cb.borrow().as_deref() {
cb(Size { width, height });
}
})
.ok();
});
if res.is_err() {
println!("ERROR: Panic in framebuffer size callback");
}
}
|