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use crate::data_types::dimens::Dimens3;
use crate::ecs::Component;
use crate::matrix::Matrix;
use crate::reflection::Reflection;
use crate::vector::Vec3;
#[derive(Debug, Clone, Component, Reflection)]
#[non_exhaustive]
pub struct Transform
{
pub position: Vec3<f32>,
pub scale: Dimens3<f32>,
}
impl Transform
{
pub fn position(mut self, position: Vec3<f32>) -> Self
{
self.position = position;
self
}
pub fn scale(mut self, scale: Dimens3<f32>) -> Self
{
self.scale = scale;
self
}
pub fn to_matrix(&self) -> Matrix<f32, 4, 4>
{
let mut matrix = Matrix::new_identity();
matrix.translate(&self.position);
matrix.scale(&self.scale);
matrix
}
}
impl Default for Transform
{
fn default() -> Self
{
Self {
position: Vec3 { x: 0.0, y: 0.0, z: 0.0 },
scale: Dimens3 { width: 1.0, height: 1.0, depth: 1.0 },
}
}
}
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