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use std::path::Path;
use image::io::Reader as ImageReader;
use image::{DynamicImage, EncodableLayout, ImageError, Rgb, RgbImage};
use crate::color::Color;
use crate::opengl::texture::{PixelDataFormat, Texture as InnerTexture};
use crate::vector::Vec2;
mod reexports
{
pub use crate::opengl::texture::{Filtering, Wrapping};
}
pub use reexports::*;
#[derive(Debug)]
pub struct Texture
{
inner: InnerTexture,
pixel_data_format: PixelDataFormat,
dimensions: Vec2<u32>,
}
impl Texture
{
/// Opens a texture image.
///
/// # Errors
/// Will return `Err` if:
/// - Opening the image fails
/// - The image data is not 8-bit/color RGB
#[allow(clippy::new_without_default)]
pub fn open(path: &Path) -> Result<Self, Error>
{
let image = ImageReader::open(path)
.map_err(Error::OpenImageFailed)?
.decode()
.map_err(Error::DecodeImageFailed)?;
let pixel_data_format = match &image {
DynamicImage::ImageRgb8(_) => PixelDataFormat::Rgb,
DynamicImage::ImageRgba8(_) => PixelDataFormat::Rgba,
_ => {
return Err(Error::UnsupportedImageDataKind);
}
};
let inner = InnerTexture::new();
let dimensions = Vec2 { x: image.width(), y: image.height() };
inner.bind(|texture_curr_bound| {
InnerTexture::generate(
&texture_curr_bound,
&dimensions,
image.as_bytes(),
pixel_data_format,
);
});
let me = Self { inner, pixel_data_format, dimensions };
me.set_wrap(Wrapping::Repeat);
me.set_magnifying_filter(Filtering::Linear);
me.set_minifying_filter(Filtering::Nearest);
Ok(me)
}
#[must_use]
pub fn new_from_color(dimensions: &Vec2<u32>, color: &Color<u8>) -> Self
{
let image = RgbImage::from_pixel(
dimensions.x,
dimensions.y,
Rgb([color.red, color.green, color.blue]),
);
let inner = InnerTexture::new();
inner.bind(|texture_curr_bound| {
InnerTexture::generate(
&texture_curr_bound,
dimensions,
image.as_bytes(),
PixelDataFormat::Rgb,
);
});
let me = Self {
inner,
pixel_data_format: PixelDataFormat::Rgb,
dimensions: dimensions.clone(),
};
me.set_wrap(Wrapping::Repeat);
me.set_magnifying_filter(Filtering::Linear);
me.set_minifying_filter(Filtering::Nearest);
me
}
pub fn set_wrap(&self, wrapping: Wrapping)
{
self.inner.bind(|texture_curr_bound| {
InnerTexture::set_wrap(texture_curr_bound, wrapping);
});
}
pub fn set_magnifying_filter(&self, filtering: Filtering)
{
self.inner.bind(|texture_curr_bound| {
InnerTexture::set_magnifying_filter(texture_curr_bound, filtering);
});
}
pub fn set_minifying_filter(&self, filtering: Filtering)
{
self.inner.bind(|texture_curr_bound| {
InnerTexture::set_minifying_filter(texture_curr_bound, filtering);
});
}
pub(crate) fn inner(&self) -> &InnerTexture
{
&self.inner
}
}
impl Clone for Texture
{
fn clone(&self) -> Self
{
let inner = self.inner.copy(
&self.dimensions,
self.pixel_data_format,
&Vec2::ZERO,
&Vec2::ZERO,
);
Self {
inner,
pixel_data_format: self.pixel_data_format,
dimensions: self.dimensions.clone(),
}
}
}
/// Texture error.
#[derive(Debug, thiserror::Error)]
pub enum Error
{
#[error("Failed to open texture image")]
OpenImageFailed(#[source] std::io::Error),
#[error("Failed to decode texture image")]
DecodeImageFailed(#[source] ImageError),
#[error("Unsupported image data kind")]
UnsupportedImageDataKind,
}
/// Texture ID.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id
{
id: u32,
}
impl Id
{
/// Returns a new texture ID.
#[must_use]
pub fn new(id: u32) -> Self
{
Self { id }
}
pub(crate) fn into_inner(self) -> u32
{
self.id
}
}
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