1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
use std::mem::size_of;
use crate::opengl::buffer::Buffer;
use crate::opengl::currently_bound::CurrentlyBound;
use crate::vertex::{Attribute, AttributeComponentType, Vertex};
const VERTEX_STRIDE: usize = size_of::<Vertex>();
#[derive(Debug)]
pub struct VertexArray
{
array: gl::types::GLuint,
}
impl VertexArray
{
pub fn new() -> Self
{
let mut array = 0;
unsafe {
gl::GenVertexArrays(1, &mut array);
}
Self { array }
}
/// Draws the currently bound vertex array.
pub fn draw(
_currently_bound: &CurrentlyBound<Self>,
primitive_kind: PrimitiveKind,
start_index: u32,
index_cnt: u32,
)
{
unsafe {
#[allow(clippy::cast_possible_wrap)]
gl::DrawArrays(
primitive_kind.into_gl(),
start_index as gl::types::GLint,
index_cnt as gl::types::GLsizei,
);
}
}
pub fn configure_attrs(
_currently_bound: &CurrentlyBound<Self>,
_vert_buf_curr_bound: &CurrentlyBound<Buffer<Vertex>>,
)
{
let mut offset = 0;
for attr in Vertex::attrs() {
Self::vertex_attrib_ptr(attr, offset);
Self::enable_vertex_attrib_array(attr.index);
offset += attr.component_size * attr.component_cnt as usize;
}
}
#[allow(clippy::inline_always)]
#[inline(always)]
pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>))
{
unsafe { gl::BindVertexArray(self.array) }
// SAFETY: A vertex array object is currently bound
let currently_bound = unsafe { CurrentlyBound::new() };
cb(currently_bound);
}
fn vertex_attrib_ptr(vertex_attr: &Attribute, offset: usize)
{
unsafe {
#[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)]
gl::VertexAttribPointer(
vertex_attr.index as gl::types::GLuint,
vertex_attr.component_cnt as i32,
Self::vertex_attr_type_to_gl(&vertex_attr.component_type),
gl::FALSE,
VERTEX_STRIDE as gl::types::GLsizei,
offset as *const _,
);
}
}
fn enable_vertex_attrib_array(index: usize)
{
unsafe {
#[allow(clippy::cast_possible_truncation)]
gl::EnableVertexAttribArray(index as gl::types::GLuint);
}
}
fn vertex_attr_type_to_gl(
vertex_attr_type: &AttributeComponentType,
) -> gl::types::GLenum
{
match vertex_attr_type {
AttributeComponentType::Float => gl::FLOAT,
}
}
}
impl Drop for VertexArray
{
fn drop(&mut self)
{
unsafe {
gl::DeleteVertexArrays(1, &self.array);
}
}
}
#[derive(Debug)]
pub enum PrimitiveKind
{
Triangles,
}
impl PrimitiveKind
{
fn into_gl(self) -> gl::types::GLenum
{
match self {
Self::Triangles => gl::TRIANGLES,
}
}
}
|