1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
use std::mem::size_of;
use crate::opengl::buffer::Buffer;
#[derive(Debug)]
pub struct VertexArray
{
array: gl::types::GLuint,
}
impl VertexArray
{
pub fn new() -> Self
{
let mut array = 0;
unsafe {
gl::CreateVertexArrays(1, &mut array);
}
Self { array }
}
/// Draws the currently bound vertex array.
pub fn draw_arrays(primitive_kind: PrimitiveKind, start_index: u32, cnt: u32)
{
unsafe {
#[allow(clippy::cast_possible_wrap)]
gl::DrawArrays(
primitive_kind.into_gl(),
start_index as gl::types::GLint,
cnt as gl::types::GLsizei,
);
}
}
/// Draws the currently bound vertex array.
pub fn draw_elements(primitive_kind: PrimitiveKind, offset: u32, cnt: u32)
{
unsafe {
#[allow(clippy::cast_possible_wrap)]
gl::DrawElements(
primitive_kind.into_gl(),
cnt as gl::types::GLsizei,
gl::UNSIGNED_INT,
(offset as gl::types::GLint) as *const _,
);
}
}
pub fn bind_element_buffer(&mut self, element_buffer: &Buffer<u32>)
{
unsafe {
gl::VertexArrayElementBuffer(self.array, element_buffer.object());
}
}
pub fn bind_vertex_buffer<VertexT>(
&mut self,
binding_index: u32,
vertex_buffer: &Buffer<VertexT>,
offset: isize,
)
{
unsafe {
gl::VertexArrayVertexBuffer(
self.array,
binding_index,
vertex_buffer.object(),
offset,
size_of::<VertexT>() as i32,
);
}
}
pub fn enable_attrib(&mut self, attrib_index: u32)
{
unsafe {
gl::EnableVertexArrayAttrib(self.array, attrib_index as gl::types::GLuint);
}
}
pub fn set_attrib_format(
&mut self,
attrib_index: u32,
data_type: DataType,
normalized: bool,
offset: u32,
)
{
unsafe {
#[allow(clippy::cast_possible_wrap)]
gl::VertexArrayAttribFormat(
self.array,
attrib_index,
data_type.size() as gl::types::GLint,
data_type as u32,
if normalized { gl::TRUE } else { gl::FALSE },
offset,
);
}
}
/// Associate a vertex attribute and a vertex buffer binding.
pub fn set_attrib_vertex_buf_binding(
&mut self,
attrib_index: u32,
vertex_buf_binding_index: u32,
)
{
unsafe {
gl::VertexArrayAttribBinding(
self.array,
attrib_index,
vertex_buf_binding_index,
);
}
}
pub fn bind(&self)
{
unsafe { gl::BindVertexArray(self.array) }
}
}
#[derive(Debug)]
pub enum PrimitiveKind
{
Triangles,
}
impl PrimitiveKind
{
fn into_gl(self) -> gl::types::GLenum
{
match self {
Self::Triangles => gl::TRIANGLES,
}
}
}
#[derive(Debug, Clone, Copy)]
#[repr(u32)]
pub enum DataType
{
Float = gl::FLOAT,
}
impl DataType
{
pub fn size(self) -> u32
{
#[allow(clippy::cast_possible_truncation)]
match self {
Self::Float => size_of::<gl::types::GLfloat>() as u32,
}
}
}
|