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#![deny(clippy::all, clippy::pedantic)]
use std::any::{Any, TypeId};
use std::collections::{HashMap, HashSet};
use std::fmt::Debug;
use std::marker::PhantomData;
use std::slice::{Iter as SliceIter, IterMut as SliceIterMut};
use crate::component::{Component, Sequence as ComponentSequence};
use crate::event::{Event, Id as EventId};
use crate::system::{
NoInitParamFlag as NoInitSystemParamFlag,
Param as SystemParam,
System,
TypeErased as TypeErasedSystem,
};
use crate::tuple::FilterExclude as TupleFilterExclude;
pub mod component;
pub mod event;
pub mod system;
pub mod tuple;
pub use ecs_macros::Component;
#[derive(Debug, Default)]
struct Entity
{
components: Vec<Box<dyn Component>>,
}
#[derive(Debug, Default)]
pub struct World
{
systems: Vec<TypeErasedSystem>,
data: WorldData,
}
impl World
{
#[must_use]
pub fn new() -> Self
{
Self::default()
}
pub fn create_entity<Comps>(&mut self, components: Comps)
where
Comps: ComponentSequence,
{
self.data
.component_storage
.entities
.push(Entity { components: components.into_vec() });
}
pub fn register_system<TSystem, SystemImpl>(
&mut self,
event: &impl Event,
system: TSystem,
) where
TSystem: System<SystemImpl>,
{
self.systems.push(system.into_type_erased());
self.data
.events
.entry(event.id())
.or_default()
.push(self.systems.len() - 1);
}
/// Emits a event, running all systems listening to the event for each compatible
/// entity.
///
/// # Panics
/// Will panic if a system has dissapeared.
pub fn emit(&mut self, event: &impl Event)
{
let Some(system_indices) = self.data.events.get(&event.id()).cloned() else {
return;
};
for system_index in system_indices {
let system = self.systems.get_mut(system_index).unwrap();
system.run(&mut self.data);
}
}
pub fn query<Comps>(&mut self) -> Query<Comps>
where
Comps: ComponentSequence,
{
Query::new(&mut self.data)
}
}
#[derive(Debug, Default)]
pub struct WorldData
{
events: HashMap<EventId, Vec<usize>>,
component_storage: ComponentStorage,
}
#[derive(Debug)]
pub struct Query<'world, Comps>
where
Comps: ComponentSequence,
{
world_data: &'world mut WorldData,
comps_pd: PhantomData<Comps>,
}
impl<'world, Comps> Query<'world, Comps>
where
Comps: ComponentSequence,
{
fn new(world_data: &'world mut WorldData) -> Self
{
Self { world_data, comps_pd: PhantomData }
}
}
impl<'world, Comps> Query<'world, Comps>
where
Comps: ComponentSequence,
{
pub fn iter(&self) -> QueryComponentIter<Comps>
{
QueryComponentIter {
entity_iter: self.world_data.component_storage.entities.iter(),
component_type_ids: Comps::type_ids(),
comps_pd: PhantomData,
}
}
pub fn iter_mut(&mut self) -> QueryComponentMutIter<Comps>
{
QueryComponentMutIter {
entity_iter: self.world_data.component_storage.entities.iter_mut(),
component_type_ids: Comps::type_ids(),
comps_pd: PhantomData,
}
}
}
impl<'world, Comps> IntoIterator for &'world Query<'world, Comps>
where
Comps: ComponentSequence,
{
type IntoIter = QueryComponentIter<'world, Comps>;
type Item = Comps::Refs<'world>;
fn into_iter(self) -> Self::IntoIter
{
self.iter()
}
}
impl<'world, Comps> IntoIterator for &'world mut Query<'world, Comps>
where
Comps: ComponentSequence,
{
type IntoIter = QueryComponentMutIter<'world, Comps>;
type Item = Comps::MutRefs<'world>;
fn into_iter(self) -> Self::IntoIter
{
self.iter_mut()
}
}
unsafe impl<'world, Comps> SystemParam<'world> for Query<'world, Comps>
where
Comps: ComponentSequence,
{
type Flags = NoInitSystemParamFlag;
type Input = TupleFilterExclude;
fn initialize<SystemImpl>(_system: &mut impl System<SystemImpl>, _input: Self::Input)
{
}
fn new<SystemImpl>(
_system: &'world mut impl System<SystemImpl>,
world_data: &'world mut WorldData,
) -> Self
{
Self::new(world_data)
}
fn is_compatible<Other: SystemParam<'world>>() -> bool
{
let other_comparable = Other::get_comparable();
let Some(other_query_component_ids) =
other_comparable.downcast_ref::<QueryComponentIds>()
else {
return true;
};
!other_query_component_ids.contains_component_in::<Comps>()
}
fn get_comparable() -> Box<dyn Any>
{
Box::new(QueryComponentIds {
component_type_ids: Comps::type_ids(),
})
}
}
#[derive(Debug)]
struct QueryComponentIds
{
component_type_ids: Vec<TypeId>,
}
impl QueryComponentIds
{
fn contains_component_in<OtherComps>(&self) -> bool
where
OtherComps: ComponentSequence,
{
let other_component_type_ids = OtherComps::type_ids()
.into_iter()
.collect::<HashSet<TypeId>>();
// TODO: Make this a bit smarter. Queries with a same component can be compatible
// if one of the queries have a component the other one does not have
self.component_type_ids
.iter()
.any(|component_type_id| other_component_type_ids.contains(component_type_id))
}
}
pub struct QueryComponentIter<'world, Comps>
{
entity_iter: SliceIter<'world, Entity>,
component_type_ids: Vec<TypeId>,
comps_pd: PhantomData<Comps>,
}
impl<'world, Comps> Iterator for QueryComponentIter<'world, Comps>
where
Comps: ComponentSequence + 'world,
{
type Item = Comps::Refs<'world>;
fn next(&mut self) -> Option<Self::Item>
{
let matching_entity = find_entity_with_components::<&Entity>(
&mut self.entity_iter,
&self.component_type_ids,
)?;
Some(Comps::from_components(&matching_entity.components))
}
}
pub struct QueryComponentMutIter<'world, Comps>
{
entity_iter: SliceIterMut<'world, Entity>,
component_type_ids: Vec<TypeId>,
comps_pd: PhantomData<Comps>,
}
impl<'world, Comps> Iterator for QueryComponentMutIter<'world, Comps>
where
Comps: ComponentSequence + 'world,
{
type Item = Comps::MutRefs<'world>;
fn next(&mut self) -> Option<Self::Item>
{
let matching_entity = find_entity_with_components::<&mut Entity>(
&mut self.entity_iter,
&self.component_type_ids,
)?;
Some(Comps::from_components_mut(&mut matching_entity.components))
}
}
trait EntityRef
{
fn components(&self) -> &[Box<dyn Component>];
}
impl EntityRef for &Entity
{
fn components(&self) -> &[Box<dyn Component>]
{
&self.components
}
}
impl EntityRef for &mut Entity
{
fn components(&self) -> &[Box<dyn Component>]
{
&self.components
}
}
fn find_entity_with_components<EntityRefT>(
entity_iter: &mut impl Iterator<Item = EntityRefT>,
component_type_ids: &[TypeId],
) -> Option<EntityRefT>
where
EntityRefT: EntityRef,
{
// TODO: This is a really dumb and slow way to do this. Refactor the world
// to store components in archetypes
entity_iter.find(|entity| {
let entity_components: HashSet<_> = entity
.components()
.iter()
.map(|component| component.as_ref().type_id())
.collect();
if component_type_ids
.iter()
.all(|component_type_id| entity_components.contains(component_type_id))
{
return true;
}
false
})
}
#[derive(Debug, Default)]
pub struct ComponentStorage
{
entities: Vec<Entity>,
}
|