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|
#![deny(clippy::all, clippy::pedantic)]
use std::any::{type_name, TypeId};
use std::collections::HashMap;
use std::fmt::Debug;
use std::mem::ManuallyDrop;
use std::ops::RangeBounds;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::vec::Drain;
use crate::actions::Action;
use crate::component::storage::Storage as ComponentStorage;
use crate::component::{Component, Id as ComponentId, Sequence as ComponentSequence};
use crate::event::{Event, Id as EventId, Ids, Sequence as EventSequence};
use crate::extension::{Collector as ExtensionCollector, Extension};
use crate::lock::Lock;
use crate::query::options::Options as QueryOptions;
use crate::sole::Sole;
use crate::system::{System, TypeErased as TypeErasedSystem};
use crate::type_name::TypeName;
pub mod actions;
pub mod component;
pub mod event;
pub mod extension;
pub mod lock;
pub mod query;
pub mod sole;
pub mod system;
pub mod tuple;
pub mod type_name;
mod archetype;
pub use ecs_macros::{Component, Sole};
pub use crate::query::Query;
#[derive(Debug, Default)]
pub struct World
{
systems: Vec<TypeErasedSystem>,
data: WorldData,
stop: AtomicBool,
}
impl World
{
#[must_use]
pub fn new() -> Self
{
Self::default()
}
/// Creates a new entity with the given components.
///
/// # Panics
/// Will panic if mutable internal lock cannot be acquired.
pub fn create_entity<Comps>(&mut self, components: Comps)
where
Comps: ComponentSequence,
{
self.data
.component_storage
.write_nonblock()
.expect("Failed to acquire read-write component storage lock")
.push_entity(components.into_vec());
}
/// Adds a globally shared singleton value.
///
/// # Errors
/// Returns `Err` if this [`Sole`] has already been added.
pub fn add_sole<SoleT>(&mut self, sole: SoleT) -> Result<(), SoleAlreadyExistsError>
where
SoleT: Sole,
{
self.data.sole_storage.insert(sole)
}
pub fn register_system<'this, EventT, SystemImpl>(
&'this mut self,
event: EventT,
system: impl System<'this, SystemImpl>,
) where
EventT: Event,
{
system.prepare(&self.data);
self.systems.push(system.into_type_erased());
self.data
.events
.entry(EventId::of::<EventT>())
.or_default()
.push(self.systems.len() - 1);
drop(event);
}
/// Adds a extensions.
///
/// # Panics
/// Will panic if mutable internal lock cannot be acquired.
pub fn add_extension(&mut self, extension: impl Extension)
{
let extension_collector = ExtensionCollector::new(self);
extension.collect(extension_collector);
}
/// Emits a event, running all systems listening to the event for each compatible
/// entity.
///
/// # Panics
/// Will panic if a system has dissapeared.
pub fn emit<EventT>(&self, event: EventT)
where
EventT: Event,
{
self.emit_event_by_id(EventId::of::<EventT>());
drop(event);
}
pub fn query<Comps, OptionsT>(&self) -> Query<Comps, OptionsT>
where
Comps: ComponentSequence,
OptionsT: QueryOptions,
{
Query::new(&self.data.component_storage)
}
/// Peforms the actions that have been queued up using [`Actions`].
///
/// # Panics
/// Will panic if a mutable internal lock cannot be acquired.
pub fn perform_queued_actions(&self)
{
for action in self
.data
.action_queue
.write_nonblock()
.expect("Failed to aquire read-write action queue lock")
.drain(..)
{
match action {
Action::Spawn(components) => {
{
let mut component_storage_lock =
self.data.component_storage.write_nonblock().expect(
"Failed to acquire read-write component storage lock",
);
component_storage_lock.push_entity(components);
}
for system in &self.systems {
unsafe {
system.prepare(&self.data);
}
}
let mut component_storage_lock =
self.data.component_storage.write_nonblock().expect(
"Failed to acquire read-write component storage lock",
);
component_storage_lock.make_archetype_lookup_entries();
}
Action::Stop => {
self.stop.store(true, Ordering::Relaxed);
}
}
}
}
/// Prepares the world. Should be called before manually emitting events and after
/// creating entities, registering systems & adding extensions. You do not need to
/// call this function if you use [`event_loop`].
pub fn prepare(&self)
{
self.data
.component_storage
.write_nonblock()
.expect("Failed to acquire read-write component storage lock")
.make_archetype_lookup_entries();
}
/// A event loop which runs until a stop is issued with [`Flags::stop`].
///
/// # Panics
/// Will panic if a internal lock cannot be acquired.
pub fn event_loop<EventSeq: EventSequence>(&self)
{
self.prepare();
let event_seq = EventSeq::ids();
loop {
for event_id in event_seq.iter() {
self.emit_event_by_id(*event_id);
}
self.perform_queued_actions();
if self.stop.load(Ordering::Relaxed) {
break;
}
}
}
fn emit_event_by_id(&self, event_id: EventId)
{
let Some(system_indices) = self.data.events.get(&event_id) else {
return;
};
for system_index in system_indices {
let system = self.systems.get(*system_index).unwrap();
// SAFETY: The world lives long enough
unsafe {
system.run(&self);
}
}
}
}
#[derive(Debug, Default)]
pub struct WorldData
{
events: HashMap<EventId, Vec<usize>>,
component_storage: Arc<Lock<ComponentStorage>>,
sole_storage: SoleStorage,
action_queue: Arc<Lock<ActionQueue>>,
}
#[derive(Debug)]
#[non_exhaustive]
pub struct EntityComponent
{
pub id: ComponentId,
pub name: &'static str,
pub component: Lock<Box<dyn Component>>,
}
#[derive(Debug, Default)]
struct ActionQueue
{
queue: Vec<Action>,
}
impl ActionQueue
{
fn push(&mut self, action: Action)
{
self.queue.push(action);
}
fn drain(&mut self, range: impl RangeBounds<usize>) -> Drain<Action>
{
self.queue.drain(range)
}
}
impl TypeName for ActionQueue
{
fn type_name(&self) -> &'static str
{
type_name::<Self>()
}
}
#[derive(Debug, thiserror::Error)]
#[error("Sole {0} already exists")]
pub struct SoleAlreadyExistsError(pub &'static str);
#[derive(Debug)]
struct StoredSole
{
sole: Arc<Lock<Box<dyn Sole>>>,
drop_last: bool,
}
#[derive(Debug, Default)]
struct SoleStorage
{
storage: HashMap<TypeId, ManuallyDrop<StoredSole>>,
}
impl SoleStorage
{
fn get<SoleT: Sole>(&self) -> Option<&Arc<Lock<Box<dyn Sole>>>>
{
self.storage
.get(&TypeId::of::<SoleT>())
.map(|sole| &sole.sole)
}
fn insert<SoleT: Sole>(&mut self, sole: SoleT) -> Result<(), SoleAlreadyExistsError>
{
let sole_type_id = TypeId::of::<SoleT>();
if self.storage.contains_key(&sole_type_id) {
return Err(SoleAlreadyExistsError(type_name::<SoleT>()));
}
let drop_last = sole.drop_last();
// TODO: Reconsider this maybe?
#[allow(clippy::arc_with_non_send_sync)]
self.storage.insert(
sole_type_id,
ManuallyDrop::new(StoredSole {
sole: Arc::new(Lock::new(Box::new(sole))),
drop_last,
}),
);
Ok(())
}
}
impl Drop for SoleStorage
{
fn drop(&mut self)
{
let mut soles_to_drop_last = Vec::new();
for sole in self.storage.values_mut() {
if sole.drop_last {
#[cfg(feature = "debug")]
tracing::debug!(
"Sole {} pushed to dropping last queue",
sole.sole.read_nonblock().unwrap().type_name()
);
soles_to_drop_last.push(sole);
continue;
}
#[cfg(feature = "debug")]
tracing::debug!(
"Dropping sole {}",
sole.sole.read_nonblock().unwrap().type_name()
);
unsafe {
ManuallyDrop::drop(sole);
}
}
for sole in &mut soles_to_drop_last {
#[cfg(feature = "debug")]
tracing::debug!(
"Dropping sole {} last",
sole.sole.read_nonblock().unwrap().type_name()
);
unsafe {
ManuallyDrop::drop(sole);
}
}
}
}
|