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use crate::entity::Handle as EntityHandle;
use crate::system::{Metadata as SystemMetadata, Param as SystemParam};
use crate::uid::Uid;
use crate::World;
#[derive(Debug)]
pub struct Obtainer<'world>
{
world: &'world World,
}
impl<'world> SystemParam<'world> for Obtainer<'world>
{
type Input = ();
fn new(world: &'world World, _system_metadata: &SystemMetadata) -> Self
{
Self { world }
}
}
impl Obtainer<'_>
{
#[must_use]
pub fn get_entity(&self, entity_id: Uid) -> Option<EntityHandle<'_>>
{
self.world.get_entity(entity_id)
}
}
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